
Dither is a high-performance stylized shaderpack that aims to recreate hand-drawn pixel art graphics in minecraft. The pack is highly customizable and allows you to control almost every aspect of it.
Including per pixel dithering, custom palette posterization (it will use only the colors in a palette to display minecraft), edge detection for sharp outlines, as well as crisp downsampling for a low resolution look.

In order to use custom palettes, we need to edit the files a little bit. Once you have a copy of the shaderpack, it will likely be zipped. Unzip it (shaderpack will work zipped and unzipped), and locate the shaders folder. Inside, there should be a palette.glsl file. This is a small file that contains only the palette information. You do not need to touch any other files.
Color palettes typically come in hex format, and this will not work with shader code! I've made a tiny tool that allows you to convert your favorite palettes to fully working code which you can just paste into that palette.glsl file. So you simply need to open up the file with your available text editor, make your changes, and save it.
https://snorfield.github.io/palette-to-shader/
After saving the file, make sure to reload the shaderpack. Alternatively if you don't wish to find your own palette, there's a text file named palettes.txt in the shaderpack from which you can copy some pre-generated palettes!


Required
Unsupported
Умови використання, зміни та поширення цього товару.
19.01.2026 · Modrinth
Inital Version, here we go!
Скриншоти та зображення з оригінальної сторінки Modrinth.









Опубліковані версії та оригінальні файли Modrinth.
19.01.2026 · 9 319 завантаження
Inital Version, here we go!