Ever feel like item tooltips are a little lackluster? Legendary Tooltips is here to change that.

This mod will allow you to change the tooltips of a selection of items of your choice to embellished works of art. It also adds a host of other tooltip options including centered item names, tooltip shadows, matching tooltip borders to item colors, separators under item names, 3d item previews, compact tooltips, and more!
This mod requires Iceberg, you can download it here.
Versions 1.3 and up require Prism, you can download it here.
This mod is fully client-side.
Extensive configuration instructions can be found here. Please read this first!
Players
The configuration file includes instructions for setting up tooltips however you feel fit, please read the configuration instructions first! Supports up to sixteen custom borders, each of which can be set to apply to items by name, mod, tag, vanilla rarity, item name color, display name, tooltip text, or NBT tag. By default, the mod includes the custom border seen above, and more can easily be added with a resource pack. For an example resource pack that adds ten custom frames, check out Eclectic Trove!
Mod authors
The following only applies to version 1.2 and later!
If you are interested in adding custom borders to items in a mod you are coding, it is possible by adding Legendary Tooltips as a dependency. (Use cursemaven.com for this.)
Use the LegendaryTooltipsConfig.addFrameDefinition() method to specify a list of selectors for a given ResourceLocation / frame index (see configuration file documentation if you don't understand what this means). This method is not widely supported, so if it isn't working, please try the preferred data-driven method below instead.
Resource pack authors
Borders can be customized via resource packs. The resource pack is capable of replacing the default border included in the mod with up to 16 custom borders that can be used by the mod. Please see Eclectic Trove for an example--I recommend using this as a starting point when designing your own borders. There is also a template image available to make drawing easier, which can be found here (this is a Photoshop project, so you will need Photoshop or an image editor that can read Photoshop files like Gimp).
The following only applies to version 1.2 and later!
As of version 1.2, it is also possible for resource packs and mods to define custom borders using a .json file resource included in the pack/mod itself. This file is loaded differently than normal resources, as they do not replace each other--all border definitions found in all active custom border resource files will be loaded and applied. These files allow you to use any properly-formatted image resource and can specify all colors to match. An example file that describes the file format can be found here. Please read this file first, as it contains a lot of information. You can also find an example in the noconfig variant of Eclectic Trove, which contains definitions for many vanilla items, here.
Highly compatible, this mod doesn't change the underlying tooltip behavior, only adds on. Also integrates with Equipment Compare to provide even fancier comparison tooltips! (See images for an example)
If you find some sort of compatibility issue, please let me know!
You are free to use this mod in modpacks.
Problems, feature request, something else? Join us on Discord!
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Условия использования, изменения и распространения этого товара.
18.08.2026 · Modrinth
Fixed crash on startup with newest JEI versions.
Скриншоты и изображения из оригинальной страницы Modrinth.





Опубликованные версии и оригинальные файлы Modrinth.
18.08.2026 · 11 767 загрузки
Fixed crash on startup with newest JEI versions.
18.08.2026 · 2 366 загрузки
Fixed crash on startup with newest JEI versions.
18.08.2026 · 4 477 загрузки
Fixed crash on startup with newest JEI versions.
30.06.2026 · 1 527 загрузки
Initial 26.2 port
30.06.2026 · 2 193 загрузки
Initial 26.2 port
30.06.2026 · 31 085 загрузки
Initial 26.2 port
23.06.2026 · 909 загрузки
Initial 26.1 port
23.06.2026 · 1 678 загрузки
Initial 26.1 port
23.06.2026 · 12 979 загрузки
Initial 26.1 port
21.05.2026 · 1 465 загрузки
Initial 1.21.11 port (thank you Mat0u5).
21.05.2026 · 1 785 загрузки
Initial 1.21.11 port (thank you Mat0u5).
21.05.2026 · 36 181 загрузки
Initial 1.21.11 port (thank you Mat0u5).
08.04.2025 · 11 170 загрузки
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shineRepeat - If enabled, the shine effect on tooltips will continuously repeat.shineSync - If enabled, the horizontal and vertical shine effects will play at the same time.shineTicks - The speed at which the shine effect will play.15.01.2023 · 16 838 загрузки
Previews displayed will be the equipped model for armor/horse armor and tools/weapons, the full block entity model for block entities, entity model for minecarts/boats, and item model for everything else.
Added new option to "compact" tooltips, which removes the "When held in main hand" and similar text, resulting in smaller tooltips for equipped items.
29.12.2022 · 1 514 загрузки
15.11.2022 · 13 132 загрузки
15.11.2022 · 562 815 загрузки
1.3.3
* Added missing Prism dependency.
1.3.2
* Fixed a bug that could prevent resources from reloading properly.
1.3.1
* Fixed a bug that caused data-defined custom frames to persist after frame definitions files were removed.
* Fixed a bug that sometimes caused separator lines under item titles to not render.
* Fixed a bug that caused legacy configuration conversion to fail.
1.3.0
* All color handling is now handled by Prism library.
- Now supports web colors for easier color definitions.
- Now supports animated colors for both borders and backgrounds.
- Now supports automatic border colors, which is the new default. This means any border images can have automatically determined border and background colors that match the image.
* The color section in the configuration file is now in a more compact format. Configuration files in the old format will be automatically converted.
* Both start and end background colors can now be specified separately.
15.11.2022 · 83 726 загрузки
1.3.1
* Fixed a bug that caused data-defined custom frames to persist after frame definitions files were removed.
* Fixed a bug that sometimes caused separator lines under item titles to not render.
* Fixed a bug that caused legacy configuration conversion to fail.
1.3.0
* All color handling is now handled by Prism library.
- Now supports web colors for easier color definitions.
- Now supports animated colors for both borders and backgrounds.
- Now supports automatic border colors, which is the new default. This means any border images can have automatically determined border and background colors that match the image.
* The color section in the configuration file is now in a more compact format. Configuration files in the old format will be automatically converted.
* Both start and end background colors can now be specified separately.
1.2.5
* Fixed a bug that caused excessive configuration file backups.
* First Forge 1.19 release.
1.2.4
* Fixed a bug that caused a file not found error on startup on Fabric.
* Fixed typo causing mod version string to be incorrect on Forge.
1.2.3
* Fixed a bug with non-square tooltip border textures.
* Added blacklist configuration option.
1.2.2
* Fixed a bug that prevented resource pack frame definitions files from beings loaded on Fabric.
* Fixed a bug that prevented configuration file changes from being detected while in game on Fabric.
1.2.1
* Fixed a crash bug that could occur when then "borders match rarity" option was disabled.
* Fixed a graphical glitch that could occur when custom borders are specified with a non-default texture size.
1.2.0
Configuration Improvements
New Features
Bug Fixes
15.11.2022 · 393 891 загрузки
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