Adds the ability to walk around while in inventories
| InvMove | GitHub | Modrinth | CurseForge |
| InvMoveCompats | GitHub | Modrinth | CurseForge |

Enables moving, jumping, sprinting, etc. from within inventories/screens.
Also hides the darkened background tint in screens that don't pause the game.
Both features can be toggled on or off per-screen (including modded ones) in the config menu.
Additional mod compatibilities (REI/JEI/EMI) have been moved into an addon mod: InvMoveCompats
This mod is client-side, but it may raise alarms if used on servers with anticheat.
I take no responsibility if you get banned or something because you used this on public servers.
Requires Cloth Config on all mod loaders.
Requires Fabric API on Fabric.
For Fabric, you need Mod Menu to be able to open the config screen.
For (Neo)Forge, I also recommend Game Menu Mod Option so you can change settings in-game.
Enable Mod: Enable the entire modDebug Display: Enables a debug overlay that can help debug compatibility problems.Move In Inventories: Enable movement in inventoriesAllow Jumping: Allow jumping in inventoriesSneak Mode: How to handle sneaking in inventories:Off = No sneakingMaintain = Keep sneaking if you were when the inventory opened (default)Pressed = Sneak only while holding the sneak button (can be distracting when shift-clicking)Allow Dismounting: Allow dismounting from mounts in inventories (overrides "Sneak Mode" while on a mount)Text Field Disables Movement: Disable movement when a text field is focused (like search bars or in an anvil)Unrecognized Screens Default: Sets the default movement mode for unrecognized screens.Allowed Keys: Configure what keys InvMove will force update inside inventories.Hide Inventory Backgrounds: Hides the background tint while in inventories.Pause Screens Background: How to handle screens that pause the game:Show = Always show backgroundShowSP = Show background in singleplayer, otherwise allow hideAllowHide = Allow background to be hiddenUnrecognized Screens Default: Sets the default background mode for unrecognized screens.The Movement and Background pages also have expandable categories containing toggles for individual inventory types.
The base mod has a category for vanilla screens, as well as a section for Unrecognized UI Types which are automatically grouped by modid.
For mod compatibilities that can't be solved with this system (REI/JEI/EMI), see InvMoveCompats
Feel free to use in packs if you wish.
The only official downloads are from the InvMove GitHub, Modrinth, or CurseForge page.
Be careful downloading them from elsewhere, as unauthorized reposts are not monitored and could contain malware.
(If you are interested in the mod being added to another platform, please open an issue!)
The mod is licensed under the GNU Lesser General Public License v3.0
Required
Unsupported
Условия использования, изменения и распространения этого товара.
17.06.2026 · Modrinth
Скриншоты и изображения из оригинальной страницы Modrinth.

Опубликованные версии и оригинальные файлы Modrinth.
17.06.2026 · 4 404 загрузки
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25.05.2026 · 1 263 загрузки
Stopgap port for 26.1 while I work on updating my multiversion build scripts
I disabled the debug overlay for now because text rendering changed again and I didn't want to deal with it yet
Otherwise everything should be working
25.05.2026 · 41 092 загрузки
Stopgap port for 26.1 while I work on updating my multiversion build scripts
I disabled the debug overlay for now because text rendering changed again and I didn't want to deal with it yet
Otherwise everything should be working
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10.10.2025 · 1 019 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 260 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 714 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 2 100 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 162 612 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 1 681 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 582 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 926 244 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 75 521 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 762 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 67 387 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 904 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 70 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 681 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 3 128 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 65 016 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 61 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 75 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 58 591 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 1 655 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 48 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default10.10.2025 · 1 207 загрузки
MaintainWhilePressed, which sneaks until the button is released (by @CenTdemeern1 🎉)Sneak Mode When Disallowed, configures sneak behavior when movement is disabled (by @CenTdemeern1 🎉)Maintain, that's still the default but it's configurable nowSneak Mode When Creative Flying, configures sneak behavior while creative flying in a screenPressed by default14.02.2025 · 2 536 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 8 659 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 7 950 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 15 010 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 474 356 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 14 640 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 4 621 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 1 732 914 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 5 904 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 372 795 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 7 618 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 217 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 5 839 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 35 805 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 342 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 376 500 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 207 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 291 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 3 452 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
14.02.2025 · 182 228 загрузки
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all minecraft versions since 1.16.5
Specifically there are different jars for these versions:
| Version | Fabric | Forge* | NeoForge |
|---|---|---|---|
| 1.16.5 | ✔️ | ✔️ | |
| 1.17.x | ✔️ | ✔️ | |
| 1.18.2 | ✔️ | ✔️ | |
| 1.19.x | ✔️ | ✔️ | |
| 1.20.0/1 | ✔️ | ✔️ | |
| 1.20.2/3/4 | ✔️ | ✔️ | |
| 1.20.5/6 | ✔️ | ✔️ | |
| 1.21.0/1 | ✔️ | ✔️ | |
| 1.21.2/3 | ✔️ | ✔️ | |
| 1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement
(crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories
(only the vanilla movement keys are enabled by default to keep it safer for mod compatibility)
(before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably readUnrecognizedConfig/Class.forName crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
03.08.2024 · 6 852 загрузки
Update for 1.20.5
24.06.2024 · 96 609 загрузки
Fix for ExceptionInInitializerError in InvMoveConfig.readUnrecognizedConfig
24.06.2024 · 2 269 219 загрузки
Fix for ExceptionInInitializerError in InvMoveConfig.readUnrecognizedConfig
23.06.2024 · 198 загрузки
Update for 1.21
Migrated Forge to NeoForge
If people still want Forge I could consider readding support in the future, but for now it's lower maintenance to only support 1
23.06.2024 · 1 787 загрузки
Update for 1.21
29.04.2024 · 2 592 загрузки
Update for 1.20.5
29.04.2024 · 59 228 загрузки
Update for 1.20.5
13.01.2024 · 7 694 загрузки
Update for 1.20.2-1.20.4
13.01.2024 · 1 730 загрузки
Update for 1.20.2-1.20.4
13.01.2024 · 46 456 загрузки
Update for 1.20.2-1.20.4
18.06.2023 · 415 369 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 37 804 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 2 721 310 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 99 799 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 47 456 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 84 011 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 13 701 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 515 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 13 366 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 12 963 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
18.06.2023 · 8 593 загрузки
(note: marked as alpha because I did not have time to test every version/loader)
- Update for 1.20
- Workaround for issues with certain freecam mods (gh-19)
28.03.2023 · 2 252 загрузки
Fix wrong jar for 0.8.3 Forge versions
28.03.2023 · 1 100 загрузки
Fix wrong jar for 0.8.3 Forge versions
28.03.2023 · 4 588 загрузки
Fix wrong jar for 0.8.3 Forge versions
16.03.2023 · 492 загрузки
16.03.2023 · 2 596 загрузки
16.03.2023 · 51 386 загрузки
16.03.2023 · 151 загрузки
16.03.2023 · 132 загрузки
16.03.2023 · 1 024 загрузки
16.03.2023 · 198 загрузки
16.03.2023 · 1 352 загрузки
17.01.2023 · 10 437 загрузки
17.01.2023 · 1 516 загрузки
17.01.2023 · 123 996 загрузки
17.01.2023 · 1 367 загрузки
17.01.2023 · 80 загрузки
17.01.2023 · 665 загрузки
17.01.2023 · 394 загрузки
17.01.2023 · 194 загрузки
29.07.2022 · 1 727 загрузки
(!) NOTE: In 1.19.1, you need Cloth Config v8.0.75 or newer! Anything lower than v8.0.75 crashes when opening a config.
Fixes compatibility with new Forge versions for 1.19 (including 1.19.1 support)
(no changes to any version/platform other than Forge 1.19)
(see Modrinth for 0.8.0 changelog)
29.07.2022 · 1 092 загрузки
Fixes compatibility with new Forge versions for 1.19 (including 1.19.1 support)
(no changes to any version/platform other than Forge 1.19)
(see Modrinth for 0.8.0 changelog)
29.07.2022 · 13 953 загрузки
Fixes compatibility with new Forge versions for 1.19 (including 1.19.1 support)
(no changes to any version/platform other than Forge 1.19)
(see Modrinth for 0.8.0 changelog)
29.07.2022 · 12 423 загрузки
Fixes compatibility with new Forge versions for 1.19 (including 1.19.1 support)
(no changes to any version/platform other than Forge 1.19)
(see Modrinth for 0.8.0 changelog)
29.07.2022 · 160 загрузки
Fixes compatibility with new Forge versions for 1.19 (including 1.19.1 support)
(no changes to any version/platform other than Forge 1.19)
(see Modrinth for 0.8.0 changelog)
29.07.2022 · 572 загрузки
Fixes compatibility with new Forge versions for 1.19 (including 1.19.1 support)
(no changes to any version/platform other than Forge 1.19)
(see Modrinth for 0.8.0 changelog)
29.07.2022 · 297 загрузки
Fixes compatibility with new Forge versions for 1.19 (including 1.19.1 support)
(no changes to any version/platform other than Forge 1.19)
(see Modrinth for 0.8.0 changelog)
29.07.2022 · 204 загрузки
Fixes compatibility with new Forge versions for 1.19 (including 1.19.1 support)
(no changes to any version/platform other than Forge 1.19)
(see Modrinth for 0.8.0 changelog)
24.06.2022 · 360 загрузки
NOTE: Due to Forge API changes the Forge version is not compatible with 1.19.1 currently! This will be addressed in a minor update shortly!
Major internal build script changes and code changes to allow supporting multiple versions.
Adds ports for 1.16 and 1.19.
Adds ports for Quilt 1.18 and 1.19.
I have lightly tested every supported version/platform but there could still be problems.
InvMoveCompats is NOT compatible with this experimental release!
24.06.2022 · 1 004 загрузки
Major internal build script changes and code changes to allow supporting multiple versions.
Adds ports for 1.16 and 1.19.
Adds ports for Quilt 1.18 and 1.19.
I have lightly tested every supported version/platform but there could still be problems.
InvMoveCompats is NOT compatible with this experimental release (yet)!
24.06.2022 · 169 загрузки
Major internal build script changes and code changes to allow supporting multiple versions.
Adds ports for 1.16 and 1.19.
Adds ports for Quilt 1.18 and 1.19.
I have lightly tested every supported version/platform but there could still be problems.
InvMoveCompats is NOT compatible with this experimental release (yet)!
24.06.2022 · 218 загрузки
Major internal build script changes and code changes to allow supporting multiple versions.
Adds ports for 1.16 and 1.19.
Adds ports for Quilt 1.18 and 1.19.
I have lightly tested every supported version/platform but there could still be problems.
(compatible with InvMoveCompats v0.2.0)
24.06.2022 · 259 загрузки
Major internal build script changes and code changes to allow supporting multiple versions.
Adds ports for 1.16 and 1.19.
Adds ports for Quilt 1.18 and 1.19.
I have lightly tested every supported version/platform but there could still be problems.
(compatible with InvMoveCompats v0.2.0)
24.06.2022 · 130 загрузки
Major internal build script changes and code changes to allow supporting multiple versions.
Adds ports for 1.16 and 1.19.
Adds ports for Quilt 1.18 and 1.19.
I have lightly tested every supported version/platform but there could still be problems.
InvMoveCompats is NOT compatible with this experimental release (yet)!
24.06.2022 · 241 загрузки
Major internal build script changes and code changes to allow supporting multiple versions.
Adds ports for 1.16 and 1.19.
Adds ports for Quilt 1.18 and 1.19.
I have lightly tested every supported version/platform but there could still be problems.
InvMoveCompats is NOT compatible with this experimental release (yet)!
24.06.2022 · 149 загрузки
Major internal build script changes and code changes to allow supporting multiple versions.
Adds ports for 1.16 and 1.19.
Adds ports for Quilt 1.18 and 1.19.
I have lightly tested every supported version/platform but there could still be problems.
InvMoveCompats is NOT compatible with this experimental release (yet)!
13.04.2022 · 284 загрузки
13.04.2022 · 723 загрузки
17.03.2022 · 235 загрузки
17.03.2022 · 350 загрузки
28.02.2022 · 184 загрузки
28.02.2022 · 219 загрузки
25.02.2022 · 122 загрузки
GameModeSwitcherScreen, GenericDirtMessageScreen)25.02.2022 · 120 загрузки
GameModeSwitcherScreen, GenericDirtMessageScreen)20.02.2022 · 124 загрузки
Initial release of the new rewrite
I have no plans to make backports for the rewrite, but old versions for 1.12/1.14/1.15/1.16 can still be downloaded from the old pages.
I'm considering this release experimental as it has not been heavily tested, especially with other mods.
20.02.2022 · 148 загрузки
Initial release of the new rewrite
I have no plans to make backports for the rewrite, but old versions for 1.12/1.14/1.15/1.16 can still be downloaded from the old pages.
I'm considering this release experimental as it has not been heavily tested, especially with other mods.