
CIT Resewn is MCPatcher's CIT features re-written outside of optifine as a standalone mod for fabric
MCPatcher had a feature called Custom Item Textures(or CIT for short) which was later adopted by Optifine.
Custom Item Textures allowed resourcepacks to replace the appearance of items when they met certain conditions.
CIT Resewn does exactly that but as a standalone Fabric mod which does not require MCPatcher nor Optifine!
On top of that, CIT Resewn aims to build upon the concept of CITs by expanding the available types and conditions.
CIT Resewn is intended to be fully backwards compatible with the old Optifine/MCPatcher packs. Though there are some key differences.
First, the numeric id system was removed since the Flattening. Packs utilizing the so called "magic numbers" instead of the new text ids will not work.
Second, Optifine and old minecraft versions have a bug which allows resourcepacks to put files in malformatted(or "broken") paths.
These are paths that contain "Non (lower cased) a-z, 0-9, dots, underscores and dashes" characters within either the file name or its parent directories. In the case that you must use such a broken pack, there is a compromise set up which is still highly experimental and not recommended. You can go to CIT Resewn's settings and allow broken paths. (I'm serious, this is not recommended at all)
Lastly, to ensure compatibility with foreign packs, CITs will be loaded from .properties files under:
assets/minecraft/citresewn/cit
assets/minecraft/optifine/cit
assets/minecraft/mcpatcher/cit
While CIT Resewn is designed to work without any performance mod needed, I will try my best to ensure it is compatible with Sodium.
With all that said, there will not be support for Optifine at all.
There were also discussions around Sodium alternatives such as Canvas.
My official statement on compatibility with these mods is "if it works it works" unless I say otherwise.
Forge is being kinda doodoo recently and Fabric's Mixins is what allows the mod to inject cits into vanilla so smoothly.
Do not ask for a forge port or I'll break your elbows.
See Issues#120
If a version says it's for 1.x, it means it is aimed to work on all of 1.x's minor versions but specifically recommended for its listed minor version.
Well not anymore! Thanks a lot mojank ._.
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18.10.2024 · Modrinth
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Опубликованные версии и оригинальные файлы Modrinth.
18.10.2024 · 44 039 загрузки
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10.06.2023 · 3 898 184 загрузки
25.03.2023 · 223 066 загрузки
Thank you @MeeniMc 🙏
02.01.2023 · 67 409 загрузки
2023 means 1.19.3! Sorry for the delay everyone! Thank you for your patience! Hopefully Mojank doesn't screw us over again with 1.19.4 :aware:
10.09.2022 · 844 068 загрузки
count element.01.07.2022 · 174 570 загрузки
01.07.2022 · 53 162 загрузки
10.06.2022 · 8 727 загрузки
10.06.2022 · 5 242 загрузки
18.03.2022 · 15 680 загрузки
18.03.2022 · 3 227 загрузки
Complete rewrite of the mod!
17.01.2022 · 67 157 загрузки
• Fixed properties not reading UTF characters.
17.01.2022 · 4 013 загрузки
• Fixed properties not reading UTF characters.
15.01.2022 · 5 849 загрузки
• Added support for method and fade in cit.properties.
• Added support for duration in type=enchantment.
15.01.2022 · 470 загрузки
• Added support for method and fade in cit.properties.
• Added support for duration in type=enchantment.
31.12.2021 · 868 загрузки
• Added blending to type=enchantment.
• Added rgba multipliers to type=enchantmment.
• Removed bundled Fabric API, Fabric API is now required.
• Fixed conflict with Customizable Player Models.
• Fixed broken paths log message not appearing when warnings are muted.
• Fixed subtexture overriding failing when a model is present.
• Fixed .DS_Store breaking namespaces.
• Fixed nbt.display.color not recognizing hex color values.
• Fixed subtextures not working for crossbows.
31.12.2021 · 343 загрузки
• Added blending to type=enchantment.
• Added rgba multipliers to type=enchantmment.
• Removed bundled Fabric API, Fabric API is now required.
• Fixed conflict with Customizable Player Models.
• Fixed broken paths log message not appearing when warnings are muted.
• Fixed subtexture overriding failing when a model is present.
• Fixed .DS_Store breaking namespaces.
• Fixed nbt.display.color not recognizing hex color values.
• Fixed subtextures not working for crossbows.
01.12.2021 · 2 266 загрузки
Please note that this is a very quickly made "working" v0.8.1 port for 1.18. Full multi version support is still planned but I simply dont have the time right now.
22.10.2021 · 1 964 загрузки
• Added citresewn command.
• Fabric API's Command API and Resource Loader are now included with CIT resewn.
• CIT Enchantment's default speed is now 1.
• Fixed type=item not working on tridents and spyglasses.
16.10.2021 · 532 загрузки
• Added partial support for type=enchantment!
Blending and layering methods are not implemented yet.
25.09.2021 · 1 119 загрузки
• Added support for multiple cits using the same model with different texture overrides.
21.09.2021 · 333 загрузки
• Implemented cit caching and config to enable/disable caching or increase the caching's laziness. (on by default at once per tick refreshing)
• Checking cit Name and Lore tags will now evaluate the json if match is not a json.
• Fixed damage and stackSize properties not being used correctly in some cases and not allowing open ended ranges.
18.09.2021 · 288 загрузки
• Fixed nbt regex matching not working
• Minor tweaks to cit logs
18.09.2021 · 174 загрузки
• Re-wrote the sub item system to work properly along side json model overrides.
• Added support for server-supplied enchantments(EcoEnchants).
• Fixed absolute paths not working some times with resource type directory prefixes.
16.09.2021 · 280 загрузки
• Fixed crash when enchantmentLevels is specified.
14.09.2021 · 239 загрузки
• When items is not defined, the properties file name is now checked as an item id as well.
• Fixed absolute path resolution not considering paths starting from resourcepack root.
11.09.2021 · 277 загрузки
• Added support for Cosmetic Armor. • Rewrote cit discovery.
09.09.2021 · 245 загрузки
• "Broken Paths" config option now requires a restart upon changing and when disabled, its mixins are not put in the game at all, thus not affecting it.
07.09.2021 · 284 загрузки
• Added support for packs with broken paths, this is not recommended and you must enable it in the config. • Made logs more verbose. • Fixed path resolution not properly working in sub models.
02.09.2021 · 369 загрузки
• Fixed literal model paths not loading if "models" prefix is not specified
31.08.2021 · 267 загрузки
• Fixed exact nbt match not matching
• Fixed full cit paths not recognized within cit json models
30.08.2021 · 201 загрузки
• Made model jsons able to reference relative paths. (using ./)
Please do not look at the code for this commit, I am not proud of it.
30.08.2021 · 218 загрузки
• Fixed item name/lore nbt tag requiring json
29.08.2021 · 288 загрузки
• Implemented cits for type=armor
• Added config option to mute cit errors/warnings
28.08.2021 · 243 загрузки
• Added config and support for modmenu/cloth. • Added config option to disable the mod's functions.
28.08.2021 · 365 загрузки
Initial version!
• Implemented cit for type item and type elytra