
AstraLex Shaders is a shaderpack for Minecraft: Java Edition with very high
customization. This shader includes:
Additional effects are available, such as:
and many more !
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*My shader and myself (the author) should be credited clearly, add link to my site if possible.
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16.06.2024 · Modrinth
Screenshots and images from the original Modrinth page.



















Published versions and original Modrinth files.
16.06.2024 · 2 378 023 downloads
06.05.2024 · 553 886 downloads
02.05.2024 · 5 714 downloads
27.04.2024 · 71 125 downloads
02.01.2024 · 178 804 downloads
29.09.2023 · 81 301 downloads
14.09.2023 · 590 330 downloads
08.09.2023 · 17 257 downloads
05.09.2023 · 1 686 downloads
16.08.2023 · 26 553 downloads
13.08.2023 · 7 290 downloads
For some capricious material:
-Fixed compilation error in gbuffers_textured.
-Fixed compilation error in composite1.
Increase a bit Underwater Light Shaft Strength.
10.08.2023 · 964 downloads
07.08.2023 · 3 575 downloads
29.07.2023 · 14 621 downloads
23.07.2023 · 6 844 downloads
05.07.2023 · 19 735 downloads
30.06.2023 · 6 795 downloads
14.06.2023 · 22 134 downloads
09.06.2023 · 13 556 downloads
24.04.2023 · 57 954 downloads
13.04.2023 · 1 165 downloads
01.04.2023 · 1 477 downloads
Increase water opactity in caves, in the night.
Fixed compilation error on composite13.
Fixed shader crash on Iris when you use Lightshaft with AMD Cards.
Modify a bit BlackBody function and set the temperature a bit more white.
Added Waving options for Mushrooms and Cobweb.
Fixed EminGT Colored Lighting.
Improved main color.
Fixed Particles behind glass.
Enabled Frustum culling.
Birds is more visible.
SunPatRotation slider is now in Sky Configuration Menu.
Added a shortcut to disable Round Sun/Moon below the Custom RP option to save time if you have a resource pack with a skybox.
22.03.2023 · 1 668 downloads
Little Trick to "fix" Specular on Hands on LabPBR Format. Option in the Secret Menu.
Modify Dithering on Shadows, SSS, Reflexion.
Added various FasthMath.
Fixed Glint Visibility the Day.
Added Option for disabled Motion Blur on Players. (Only work for MC 1.16.5+).
Various adjustement with lightmap coord.
Now Per Biome Weather Colors is in Weather Menu with Per Biome Weather option.
Added ability to activate or deactivate the weather coloring of the different biomes.
Removed loop not needed for Motion Blur code.
Increase a bit reflection for Water Reverb Option.
Added ability to disable clouds.
Merging Aurora and Aurora End code and modification of noise.
Fixed color when birds crossing.
Improve Magical Glint Colors.
Added Glint Direction slider (in degres).
Added Possibility to adjust Glint speed animation.
Fixed Water reflection on old version of MC. (Thanks Emin).
Fixed Color of particles for older version of MC.
Fixed Bloom Strenght for older version of MC.
Improve Coloration in shaders Menu.
01.03.2023 · 3 950 downloads
Fixed Fast Leaves on Iris.(Thanks IMS).
Fixed Colored Shadow Color texture.
Added Option for End Portal. (Gray or Purple/Pink/Blue).
Decrease Samples of AO if TAA is Enable.
Vanilla AO is now standard value.(1.0 instead 0.5).
Default Strength value for AO shader is now 3.0.
Improved a bit SSS noise.
Modification of the "hue" code to replace sin() by modulo.
Decrease normal strength for puddles.
Added option for adjust puddles fresnel on smoothness texture.
(Low/Medium/High/Very High).
Better visibility of Ripples.
Added Approxiomate Trigonometric option for better performance with low end computer.
Fix bad glowing pixel on Shulker and increase a bit emissivness.
Improve glowing for Blaze, End Crystal, Drowned, Glow Squid and Allay.
Increase a bit Bloom Strength in Nether and Ender.
Improve samples and modify dithering for Motion Blur.
Various small adjustments and optimizations.