Refrax is a performance and feature-oriented Minecraft shaderpack for Iris.

NOTE: This is for v1.3.0:
| Profile | Target FPS |
|---|---|
| Potato | 120+ |
| Low | ~90 |
| Medium | ~70 |
| High | ~55 |
| Very High | 40+ |
| Extreme | 25+ |
| Overdrive | ~20 |
NOTE: This is for v1.2.2:
| Profile | Target FPS |
|---|---|
| Potato | ~160 |
| Low | ~120 |
| Medium | ~80 |
| High | 60+ |
| Very High | 40+ |
| Extreme | 25+ |
| Overdrive | ~20 |
NOTE: Both benchmarks were taken using the exact same scene.
I saw a ~25 fps boost on 1.18.2, 20+ fps boost on 1.20.1 and ~15 fps boost on 1.21.1.
These values can be bumped higher by changing the performance mode slider at very little visual compromise even at overdrive performance mode (You'll only notice it in certain situations. It mainly reduces the sample count of clouds, god rays, AO, SSR, and water wave octaves, most noticeable of which are reflections and water which will be tuned to be less noticeable in the future).
1.18.2 and higher versions should all work just fine.
1.16.5 - No colored lighting and no block breaking particles.
1.17.x, 1.18 - Does not load the shader
1.18.1 - Does not render a lot of blocks.
.minecraft/shaderpacks/ or the shader folder of your launcher's instance.See LICENCE.txt.
Refrax is original source, inspired by Photon, Complementary Reimagined, Bliss,
Solas, MakeUp Ultra Fast, Super Duper Vanilla, published graphics research, and
the Iris shader documentation.
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08.08.2026 · Modrinth
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![[Night] Overworld 1 - v1.2.0](https://cdn.modrinth.com/data/eU5gfXAN/images/66ad7eff5af218e890babe00947e0bc93b4f7574_350.webp)



![[Night] Overworld 2 - v1.2.0](https://cdn.modrinth.com/data/eU5gfXAN/images/77d27d8652de54429183f077ddfd6314dfa184e8_350.webp)
![[Night] Overworld 3 - v1.2.0](https://cdn.modrinth.com/data/eU5gfXAN/images/7989ee9f18602035c804c8d1d49a73ba095420c4_350.webp)








![[Night] Rain 1 - v1.2.0](https://cdn.modrinth.com/data/eU5gfXAN/images/c5adcaa13cdba030e7b6a136f34e90160735840f_350.webp)


![[Night] Lake - v1.2.0](https://cdn.modrinth.com/data/eU5gfXAN/images/e8dfb09c0e2dd3525580867bfdb8a927da7a7ec5_350.webp)




Опубликованные версии и оригинальные файлы Modrinth.
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1.3.0 - commit.17:
- Performance pass.
- Water motes, etc.
- A very few minor visual improvements.
1.3.0 - commit.16:
- Cloud ray shafts.
1.3.0 - commit.15:
- Auroras.
- Milky Way.
- Tweaked SSR performance a bit.
1.3.0 - commit.14:
- Better stars.
1.3.0 - commit.13:
- Better clouds.
1.3.0 - commit.12:
- Better lens flare and a few bug fixes.
1.3.0 - commit.11:
- Finally better water,
- Tuned SSR on water.
1.3.0 - commit.10:
- DOF
- Motion Blur
- Lens Flare
- Chromatic Aberration
- Film Grain
- Purkinje shift
1.3.0 - commit.9:
- Finalize PBR.
1.3.0 - commit.8:
- Better PBR.
1.3.0 - commit.7:
- Caustics.
- Better underwater shafts.
- More rain effects.
1.3.0 - commit.6:
- Biome specific fog
1.3.0 - commit.5:
- More wetness.
- Better thunder flashes.
- Overhauled snow.
1.3.0 - commit.4:
- Physical sky, more volumetrics, etc.
- A few hand/held item related fixes.
1.3.0 - commit.3:
- Auto exposure, cloud shadows, PCSS shadows, better AO
1.3.0 - commit.2:
- Overhauled water, reflections, rain, fixed a few bugs, etc.
1.3.0 - commit.1:
- Fixed enchantment glint
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