This shader is inspired by the night vision effects from the game HALO ODST, using edge detection to outline the terrain and entities. Now you too can feel like you've just dropped from orbit into a blocky, unfamiliar world. The sensitivity of the edge detector and the outline colors are fully customizable. Try it with low brightness settings!
With all shader features on, this increased my laptop's 4070 GPU usage from 43% to 56% (+13%).
- 140 FPS v-sync
- 12 chunk render distance in single player
- Iris + sodium
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30.04.2026 · Modrinth
Improved Distant Horizons compatibility on newer versions
Fixed an issue with lighting items on MC 26.1
Screenshots and images from the original Modrinth page.









Published versions and original Modrinth files.