A Minecraft mod that allows for efficient connected textures
Continuity is a Minecraft mod that allows resource packs that use the OptiFine connected textures format, OptiFine emissive textures format (only for blocks and item models), or OptiFine custom block layers format to work without OptiFine.
Continuity is client-side only and includes two built-in resource packs. The Default Connected Textures pack provides connected textures for glass, sandstone, and bookshelves, similar to the built-in connected textures provided by OptiFine. The Glass Pane Culling Fix pack culls faces between vertically stacked glass panes to make them look seamless with connected textures.
Formally, Continuity implements the Continuity connected textures specification, Continuity emissive textures specification, and Continuity custom block layers specification. All of these are extensions of the corresponding OptiFine specification and were created to provide more features to resource pack authors. The documentation for the Continuity specifications can be found at the Continuity wiki.
Continuity is developed as a Fabric mod and is recommended to be used with Fabric. However, Connector and Forgified Fabric API allow Continuity to work well on other mod loaders such as NeoForge and Forge. Releases are made on CurseForge and Modrinth that are marked as working with these mod loaders; these releases contain the same code as equivalent releases for Fabric, but with additional metadata to declare Connector and Forgified Fabric API as dependencies. An official NeoForge version of Continuity that does not require Forgified Fabric API is not planned at this time due to major technical differences between the Fabric and NeoForge APIs.
Required
Unsupported
Умови використання, зміни та поширення цього товару.
16.06.2026 · Modrinth
Port to Minecraft 26.2
Скриншоти та зображення з оригінальної сторінки Modrinth.
Автор проєкту не додав галерею на Modrinth.
Опубліковані версії та оригінальні файли Modrinth.
16.06.2026 · 1 464 081 завантаження
Port to Minecraft 26.2
09.04.2026 · 2 966 869 завантаження
Fix connect=tile and connectTiles not working correctly after changing enabled resource packs
06.04.2026 · 137 028 завантаження
Port to Minecraft 26.1
23.12.2025 · 6 875 922 завантаження
cutout_mipped render type was removed by vanilla and Continuity no longer recognizes it. This may partially break some resource packs that use overlays or custom block layers.10.11.2025 · 2 241 411 завантаження
07.07.2025 · 3 361 397 завантаження
This beta is missing emissive textures for item models.
03.05.2025 · 2 059 719 завантаження
This beta is missing emissive textures for item models.
27.12.2024 · 3 023 423 завантаження
10.12.2024 · 2 172 290 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value10.12.2024 · 4 596 099 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value04.12.2024 · 190 080 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value04.12.2024 · 10 473 718 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value04.12.2024 · 94 704 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value04.12.2024 · 247 657 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value04.12.2024 · 5 289 314 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value04.12.2024 · 62 074 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value04.12.2024 · 7 705 завантаження
The changes listed below are relative to the last full release, Continuity 2.0.2.
assets/minecraft/ not being parsed correctlydisableSolidCheck using previously defined value instead of default value when no value was defined after a resource reloadoverlay method edge case where corner overlay would be applied when it shouldn't have beenoverlay methodorient propertyoverlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methodsMore details about these changes can be found at the wiki.
13.06.2024 · 4 544 786 завантаження
15.05.2024 · 361 945 завантаження
15.05.2024 · 542 664 завантаження
15.05.2024 · 4 159 685 завантаження
15.05.2024 · 24 888 завантаження
15.05.2024 · 3 409 завантаження
02.10.2023 · 1 419 405 завантаження
02.10.2023 · 4 257 853 завантаження
02.10.2023 · 34 216 завантаження
22.07.2023 · 659 429 завантаження
22.07.2023 · 15 092 завантаження
22.07.2023 · 17 628 завантаження
11.06.2023 · 461 577 завантаження
23.03.2023 · 331 038 завантаження
16.03.2023 · 1 089 211 завантаження
matchBlocks accepting at most one block state property per blockbiomes property value causing an errorweights ranges accepting values less than 1matchTiles parsing resetting the sprite namespace if the path does not contain a slashweight propertyprioritize boolean propertyoptifineOnly boolean propertydisableSolidCheck boolean property to block.properties for better Optifine parityctm_compact not replacing sprite in no-split caserandom sometimes getting block states more than two positions away from the origin position16.03.2023 · 152 134 завантаження
matchBlocks accepting at most one block state property per blockbiomes property value causing an errorweights ranges accepting values less than 1matchTiles parsing resetting the sprite namespace if the path does not contain a slashweight propertyprioritize boolean propertyoptifineOnly boolean propertydisableSolidCheck boolean property to block.properties for better Optifine parityctm_compact not replacing sprite in no-split caserandom sometimes getting block states more than two positions away from the origin position10.08.2022 · 210 674 завантаження
innerSeams support to all applicable methods (horizontal, vertical, h+v, v+h, top)10.08.2022 · 85 257 завантаження
innerSeams support to all applicable methods (horizontal, vertical, h+v, v+h, top)08.06.2022 · 49 489 завантаження
08.06.2022 · 27 246 завантаження
connectBlocks/connectTiles and heights parity bugs05.03.2022 · 88 383 завантаження
21.02.2022 · 9 743 завантаження
ctm_compactctm_compact not working correctly with UVs that do not include the entire spritectm_compact splitting quads more times than necessaryctm_compact tile replacementsoverlay_ctm method using texture orientation21.02.2022 · 49 792 завантаження
ctm_compactctm_compact not working correctly with UVs that do not include the entire spritectm_compact splitting quads more times than necessaryctm_compact tile replacementsoverlay_ctm method using texture orientation04.12.2021 · 16 362 завантаження
matchTiles parsing04.12.2021 · 1 271 завантаження
matchTiles parsing22.10.2021 · 2 832 завантаження
19.10.2021 · 596 завантаження
25.09.2021 · 3 093 завантаження
Initial release