More rules is a plugin and mod that provides extra GameRules to allow fine-tuning of features on your server, while keeping it as vanilla as possible!
I have opened a support discord, join now! https://discord.gg/uHm8EbfCFr
MoreRules is a plugin and mod that adds extra GameRules to Minecraft, giving you fine-grained control over server behavior while keeping the experience as vanilla as possible.
Both the plugin and mod inject their functionality into the /gamerule command, so using MoreRules is as simple as changing any other gamerule.
For a more detailed wiki, including descriptions for each GameRule, visit:
MoreRules Wiki
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doesEnderManGrief | ✅ | ✅ | ✅ | ✅ |
| doCropTrample | ✅ | ✅ | ✅ | ✅ |
| doesTntGrief | ✅ | ✅ | ✅ | ✅ |
| doesTntDamage | ✅ | ✅ | ✅ | ✅ |
| doesCrystalGrief | ✅ | ✅ | ✅ | ✅ |
| doesCrystalDamage | ✅ | ✅ | ✅ | ✅ |
| doesBedGrief | ✅ | ✅ | ✅ | ✅ |
| doesBedDamage | ✅ | ✅ | ✅ | ✅ |
| doesRespawnAnchorGrief | ✅ | ✅ | ✅ | ✅ |
| doesRespawnAnchorDamage | ✅ | ✅ | ✅ | ✅ |
| doesCreeperGrief | ✅ | ✅ | ✅ | ✅ |
| doesCreeperDamage | ✅ | ✅ | ✅ | ✅ |
| doesGhastGrief | ✅ | ✅ | ✅ | ✅ |
| doesGhastDamage | ✅ | ✅ | ✅ | ✅ |
| doesCoralDecay | ✅ | ✅ | ✅ | ✅ |
| doVillagerWitchConversion | ✅ | ✅ | ✅ | ✅ |
| doVillagerZombieConversion | ✅ | ✅ | ✅ | ✅ |
| doZombieVillagerConversion | ✅ | ✅ | ✅ | ✅ |
| doPigPiglinConversion | ✅ | ✅ | ✅ | ✅ |
| canSculkSpread | ✅ | ✅ | ✅ | ✅ |
| canLightMeltIce | ✅ | ✅ | ✅ | ✅ |
| canLightMeltSnow | ✅ | ✅ | ✅ | ✅ |
| canMobsPickupItems | ✅ | ✅ | ✅ | ✅ |
| canZombiesBreakDoors | ✅ | ✅ | ✅ | ✅ |
| doesWitherGrief | ✅ | ✅ | ✅ | ✅ |
| doesWitherDamage | ✅ | ✅ | ✅ | ✅ |
| doesWitherSkullGrief | ✅ | ✅ | ✅ | ✅ |
| doesWitherSkullDamage | ✅ | ✅ | ✅ | ✅ |
| doesDragonGrief | ✅ | ✅ | ✅ | ✅ |
| doesDragonDamage | ✅ | ✅ | ✅ | ✅ |
| doSlimesSplit | ✅ | ✅ | ✅ | ✅ |
| doSilverfishInfest | ✅ | ✅ | ✅ | ✅ |
| doLeavesDecay | ✅ | ✅ | ✅ | ✅ |
| doPhantomsSpawn | ✅ | ✅ | ✅ | ✅ |
| doesFireDamage | ✅ | ✅ | ✅ | ✅ |
| doEnderPearlsDamage | ✅ | ✅ | ✅ | ✅ |
| doesPlayersDrown | ✅ | ✅ | ✅ | ✅ |
| doPetFriendlyFire | ✅ | ✅ | ✅ | ✅ |
| doesMossSpread | ✅ | ✅ | ✅ | ✅ |
| doesGrassSpread | ✅ | ✅ | ✅ | ✅ |
| doProjectilePickup | ✅ | ✅ | ✅ | ✅ |
| doesPlayerHunger | ✅ | ✅ | ✅ | ✅ |
| doItemsDespawn | ✅ | ✅ | ✅ | ✅ |
| doDragonEggsDropOnRespawn | ✅ | ✅ | ✅ | ✅ |
| doesInfinityNeedArrow | ✅ | ✅ | ✅ | ✅ |
| doPlayerHeadsDrop | ✅ | ✅ | ✅ | ✅ |
| playerHeadDropChance | ✅ | ✅ | ✅ | ✅ |
| doMobHeadDrop | ✅ | ✅ | ✅ | ✅ |
| mobHeadDropChance | ✅ | ✅ | ✅ | ✅ |
| doesObsidianGenerate | ✅ | ✅ | ✅ | ✅ |
| doesStoneGenerate | ✅ | ✅ | ✅ | ✅ |
| doesCobblestoneGenerate | ✅ | ✅ | ✅ | ✅ |
| doesBasaltGenerate | ✅ | ✅ | ✅ | ✅ |
For a fully descriptive list of each GameRule and what it does, please see the MoreRules Wiki.
If you have ideas for additional GameRules, feel free to submit an issue here:
Submit a GameRule Idea
There are currently no planned GameRules. Please recommend some!
Unsupported
Required
Условия использования, изменения и распространения этого товара.
17.10.2025 · Modrinth
Скриншоты и изображения из оригинальной страницы Modrinth.


Опубликованные версии и оригинальные файлы Modrinth.
17.10.2025 · 142 загрузки
17.10.2025 · 136 загрузки
17.10.2025 · 40 загрузки
17.10.2025 · 43 загрузки
17.10.2025 · 39 загрузки
17.10.2025 · 42 загрузки
17.10.2025 · 31 загрузки
17.10.2025 · 23 загрузки
16.10.2025 · 104 загрузки
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doesMossSpread | X | X | X | X |
| doesGrassSpread | X | X | X | X |
| canPickupProjectiles | X | X | X | X |
| doesPlayerHunger | X | X | X | X |
| doItemsDespawn | X | X | X | X |
| doDragonEggsDropOnRespawn | X | X | X | X |
| doesInfinityNeedArrow | X | X | X | X |
| doPlayerHeadsDrop | X | X | X | X |
| playerHeadDropChance | X | X | X | X |
| doMobHeadDrop | X | X | X | X |
| mobHeadDropChance | X | X | X | X |
| doesObsidianGenerate | X | X | X | X |
| doesStoneGenerate | X | X | X | X |
| doesCobblestoneGenerate | X | X | X | X |
| doesBasaltGenerate | X | X | X | X |
Removed doesVinesSpread as you can do this in vanilla by shearing them
Had to remove canAnvilCostTooMuch for now as it is near impossible to do server side in a stable format.
16.10.2025 · 67 загрузки
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doesMossSpread | X | X | X | X |
| doesGrassSpread | X | X | X | X |
| canPickupProjectiles | X | X | X | X |
| doesPlayerHunger | X | X | X | X |
| doItemsDespawn | X | X | X | X |
| doDragonEggsDropOnRespawn | X | X | X | X |
| doesInfinityNeedArrow | X | X | X | X |
| doPlayerHeadsDrop | X | X | X | X |
| playerHeadDropChance | X | X | X | X |
| doMobHeadDrop | X | X | X | X |
| mobHeadDropChance | X | X | X | X |
| doesObsidianGenerate | X | X | X | X |
| doesStoneGenerate | X | X | X | X |
| doesCobblestoneGenerate | X | X | X | X |
| doesBasaltGenerate | X | X | X | X |
Removed doesVinesSpread as you can do this in vanilla by shearing them
Had to remove canAnvilCostTooMuch for now as it is near impossible to do server side in a stable format.
16.10.2025 · 43 загрузки
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doesMossSpread | X | X | X | X |
| doesGrassSpread | X | X | X | X |
| canPickupProjectiles | X | X | X | X |
| doesPlayerHunger | X | X | X | X |
| doItemsDespawn | X | X | X | X |
| doDragonEggsDropOnRespawn | X | X | X | X |
| doesInfinityNeedArrow | X | X | X | X |
| doPlayerHeadsDrop | X | X | X | X |
| playerHeadDropChance | X | X | X | X |
| doMobHeadDrop | X | X | X | X |
| mobHeadDropChance | X | X | X | X |
| doesObsidianGenerate | X | X | X | X |
| doesStoneGenerate | X | X | X | X |
| doesCobblestoneGenerate | X | X | X | X |
| doesBasaltGenerate | X | X | X | X |
Removed doesVinesSpread as you can do this in vanilla by shearing them
Had to remove canAnvilCostTooMuch for now as it is near impossible to do server side in a stable format.
16.10.2025 · 40 загрузки
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doesMossSpread | X | X | X | X |
| doesGrassSpread | X | X | X | X |
| canPickupProjectiles | X | X | X | X |
| doesPlayerHunger | X | X | X | X |
| doItemsDespawn | X | X | X | X |
| doDragonEggsDropOnRespawn | X | X | X | X |
| doesInfinityNeedArrow | X | X | X | X |
| doPlayerHeadsDrop | X | X | X | X |
| playerHeadDropChance | X | X | X | X |
| doMobHeadDrop | X | X | X | X |
| mobHeadDropChance | X | X | X | X |
| doesObsidianGenerate | X | X | X | X |
| doesStoneGenerate | X | X | X | X |
| doesCobblestoneGenerate | X | X | X | X |
| doesBasaltGenerate | X | X | X | X |
Removed doesVinesSpread as you can do this in vanilla by shearing them
Had to remove canAnvilCostTooMuch for now as it is near impossible to do server side in a stable format.
09.10.2025 · 38 загрузки
Before I move on to updating to 1.21.9 I wanted to make one final update to ensure that paper and spigot were also on the same level of polish as neoforge and fabric so I've added their missing gamerules:
O = Already added in a previous version
X = Added this version
| GameRule | Paper | Spigot |
|---|---|---|
| doesRespawnAnchorDamage | O | X |
| doesBedDamage | O | X |
| doesDragonGrief | X | X |
| doesDragonDamage | X | X |
I also wanted to add a few more simple gamerules to help flesh out the project a bit more:
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doLeavesDecay | X | X | X | X |
| doPhantomsSpawn | X | X | X | X |
| doesFireDamage | X | X | X | X |
| doEnderPearlsDamage | X | X | X | X |
| doesPlayersDrown | X | X | X | X |
| doPetFriendlyFire | X | X | X | X |
09.10.2025 · 37 загрузки
Before I move on to updating to 1.21.9 I wanted to make one final update to ensure that paper and spigot were also on the same level of polish as neoforge and fabric so I've added their missing gamerules:
O = Already added in a previous version
X = Added this version
| GameRule | Paper | Spigot |
|---|---|---|
| doesRespawnAnchorDamage | O | X |
| doesBedDamage | O | X |
| doesDragonGrief | X | X |
| doesDragonDamage | X | X |
I also wanted to add a few more simple gamerules to help flesh out the project a bit more:
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doLeavesDecay | X | X | X | X |
| doPhantomsSpawn | X | X | X | X |
| doesFireDamage | X | X | X | X |
| doEnderPearlsDamage | X | X | X | X |
| doesPlayersDrown | X | X | X | X |
| doPetFriendlyFire | X | X | X | X |
09.10.2025 · 35 загрузки
Before I move on to updating to 1.21.9 I wanted to make one final update to ensure that paper and spigot were also on the same level of polish as neoforge and fabric so I've added their missing gamerules:
O = Already added in a previous version
X = Added this version
| GameRule | Paper | Spigot |
|---|---|---|
| doesRespawnAnchorDamage | O | X |
| doesBedDamage | O | X |
| doesDragonGrief | X | X |
| doesDragonDamage | X | X |
I also wanted to add a few more simple gamerules to help flesh out the project a bit more:
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doLeavesDecay | X | X | X | X |
| doPhantomsSpawn | X | X | X | X |
| doesFireDamage | X | X | X | X |
| doEnderPearlsDamage | X | X | X | X |
| doesPlayersDrown | X | X | X | X |
| doPetFriendlyFire | X | X | X | X |
09.10.2025 · 31 загрузки
Before I move on to updating to 1.21.9 I wanted to make one final update to ensure that paper and spigot were also on the same level of polish as neoforge and fabric so I've added their missing gamerules:
O = Already added in a previous version
X = Added this version
| GameRule | Paper | Spigot |
|---|---|---|
| doesRespawnAnchorDamage | O | X |
| doesBedDamage | O | X |
| doesDragonGrief | X | X |
| doesDragonDamage | X | X |
I also wanted to add a few more simple gamerules to help flesh out the project a bit more:
| GameRule | Fabric | Paper | Spigot | NeoForge |
|---|---|---|---|---|
| doLeavesDecay | X | X | X | X |
| doPhantomsSpawn | X | X | X | X |
| doesFireDamage | X | X | X | X |
| doEnderPearlsDamage | X | X | X | X |
| doesPlayersDrown | X | X | X | X |
| doPetFriendlyFire | X | X | X | X |
07.10.2025 · 26 загрузки
This update is a bit small for fabric and forge, as they just get a small update to fix some bugs, but nothing major.
This update however adds support for spigot and its forks, instead of previously only supporting paper and its forks.
Here is the currently supported for spigot gamerules:
| GameRule | Spigot |
|---|---|
| doesEnderManGrief | X |
| doCropTrample | X |
| doesTntGrief | X |
| doesTntDamage | X |
| doesCrystalGrief | X |
| doesCrystalDamage | X |
| doesBedGrief | X |
| doesBedDamage | |
| doesRespawnAnchorGrief | X |
| doesRespawnAnchorDamage | |
| doesCreeperGrief | X |
| doesCreeperDamage | X |
| doesGhastGrief | X |
| doesGhastDamage | X |
| doesCoralDecay | X |
| doVillagerWitchConversion | X |
| doVillagerZombieConversion | X |
| doZombieVillagerConversion | X |
| doPigPiglinConversion | X |
| canSculkSpread | X |
| canLightMeltIce | X |
| canLightMeltSnow | X |
| canMobsPickupItems | X |
| canZombiesBreakDoors | X |
| doesWitherGrief | X |
| doesWitherDamage | X |
| doesWitherSkullGrief | X |
| doesWitherSkullDamage | X |
| doesDragonGrief | |
| doesDragonDamage | |
| doSlimesSplit | X |
| doSlimesSplit | X |
| doSilverfishInfest | X |
07.10.2025 · 29 загрузки
This update is a bit small for fabric and forge, as they just get a small update to fix some bugs, but nothing major.
This update however adds support for spigot and its forks, instead of previously only supporting paper and its forks.
Here is the currently supported for spigot gamerules:
| GameRule | Spigot |
|---|---|
| doesEnderManGrief | X |
| doCropTrample | X |
| doesTntGrief | X |
| doesTntDamage | X |
| doesCrystalGrief | X |
| doesCrystalDamage | X |
| doesBedGrief | X |
| doesBedDamage | |
| doesRespawnAnchorGrief | X |
| doesRespawnAnchorDamage | |
| doesCreeperGrief | X |
| doesCreeperDamage | X |
| doesGhastGrief | X |
| doesGhastDamage | X |
| doesCoralDecay | X |
| doVillagerWitchConversion | X |
| doVillagerZombieConversion | X |
| doZombieVillagerConversion | X |
| doPigPiglinConversion | X |
| canSculkSpread | X |
| canLightMeltIce | X |
| canLightMeltSnow | X |
| canMobsPickupItems | X |
| canZombiesBreakDoors | X |
| doesWitherGrief | X |
| doesWitherDamage | X |
| doesWitherSkullGrief | X |
| doesWitherSkullDamage | X |
| doesDragonGrief | |
| doesDragonDamage | |
| doSlimesSplit | X |
| doSlimesSplit | X |
| doSilverfishInfest | X |
07.10.2025 · 28 загрузки
This update is a bit small for fabric and forge, as they just get a small update to fix some bugs, but nothing major.
This update however adds support for spigot and its forks, instead of previously only supporting paper and its forks.
Here is the currently supported for spigot gamerules:
| GameRule | Spigot |
|---|---|
| doesEnderManGrief | X |
| doCropTrample | X |
| doesTntGrief | X |
| doesTntDamage | X |
| doesCrystalGrief | X |
| doesCrystalDamage | X |
| doesBedGrief | X |
| doesBedDamage | |
| doesRespawnAnchorGrief | X |
| doesRespawnAnchorDamage | |
| doesCreeperGrief | X |
| doesCreeperDamage | X |
| doesGhastGrief | X |
| doesGhastDamage | X |
| doesCoralDecay | X |
| doVillagerWitchConversion | X |
| doVillagerZombieConversion | X |
| doZombieVillagerConversion | X |
| doPigPiglinConversion | X |
| canSculkSpread | X |
| canLightMeltIce | X |
| canLightMeltSnow | X |
| canMobsPickupItems | X |
| canZombiesBreakDoors | X |
| doesWitherGrief | X |
| doesWitherDamage | X |
| doesWitherSkullGrief | X |
| doesWitherSkullDamage | X |
| doesDragonGrief | |
| doesDragonDamage | |
| doSlimesSplit | X |
| doSlimesSplit | X |
| doSilverfishInfest | X |
07.10.2025 · 26 загрузки
This update is a bit small for fabric and forge, as they just get a small update to fix some bugs, but nothing major.
This update however adds support for spigot and its forks, instead of previously only supporting paper and its forks.
Here is the currently supported for spigot gamerules:
| GameRule | Spigot |
|---|---|
| doesEnderManGrief | X |
| doCropTrample | X |
| doesTntGrief | X |
| doesTntDamage | X |
| doesCrystalGrief | X |
| doesCrystalDamage | X |
| doesBedGrief | X |
| doesBedDamage | |
| doesRespawnAnchorGrief | X |
| doesRespawnAnchorDamage | |
| doesCreeperGrief | X |
| doesCreeperDamage | X |
| doesGhastGrief | X |
| doesGhastDamage | X |
| doesCoralDecay | X |
| doVillagerWitchConversion | X |
| doVillagerZombieConversion | X |
| doZombieVillagerConversion | X |
| doPigPiglinConversion | X |
| canSculkSpread | X |
| canLightMeltIce | X |
| canLightMeltSnow | X |
| canMobsPickupItems | X |
| canZombiesBreakDoors | X |
| doesWitherGrief | X |
| doesWitherDamage | X |
| doesWitherSkullGrief | X |
| doesWitherSkullDamage | X |
| doesDragonGrief | |
| doesDragonDamage | |
| doSlimesSplit | X |
| doSlimesSplit | X |
| doSilverfishInfest | X |
04.10.2025 · 9 загрузки
This is the first major update of the entire project and helps to flesh out features and make the entire project more stable across all platforms!
Firstly before I continue with the changelog for this update, I want to say thank you all for your continued support on this project! I made this project 2 years ago and had planned on updating it a lot more back then but school and life caught up to me, it makes me extremely happy seeing it get support even after I abandoned it and came back! I hope that the other mods and plugins I am working on will have a similar path!
With this update there is a new config called morerules.properties, its quite a simple one but adds a feature that this project was missing
The config's purpose is quite simple, it provides you, the user, a way to change where the files for your gamerules are located, the default path should be sufficient for most people, but this is huge as before I was storing all data hidden away in the world's folder and it made it quite hard for anyone to find! So now you can just find it in the default config and find your storage, match up the name/id of the file and bam, you can change any of the gamerules through the file instead of having to use the ingame command.
For modded instances (NeoForge & Fabric)
storage-path=mods/MoreRules/storage
For bukkit based instances (Paper)
storage-path=plugins/MoreRules/storage
Before this update the project was a bit unstable if looked at the wrong way and updates didn't always seem to work on all different platforms and I would constantly be pushing half updates just to fix them. So I've made some major changes to hopefully mitigate this in the future, however please let it be known I only officially support Paper, Fabric and NeoForge, any of their forks (LeafPaper, Quilt, etc.) may or may not work.
On top of fixing the compatibility with all the platforms, I have also increased the stability of the backend of the code, ensuring that new gamerules can be added quickly without compromising on their stability!
For future updates I plan on adding tons of more gamerules as well as support for other platforms such as Sponge, Forge, Nukkit, etc.
04.10.2025 · 12 загрузки
This is the first major update of the entire project and helps to flesh out features and make the entire project more stable across all platforms!
Firstly before I continue with the changelog for this update, I want to say thank you all for your continued support on this project! I made this project 2 years ago and had planned on updating it a lot more back then but school and life caught up to me, it makes me extremely happy seeing it get support even after I abandoned it and came back! I hope that the other mods and plugins I am working on will have a similar path!
With this update there is a new config called morerules.properties, its quite a simple one but adds a feature that this project was missing
The config's purpose is quite simple, it provides you, the user, a way to change where the files for your gamerules are located, the default path should be sufficient for most people, but this is huge as before I was storing all data hidden away in the world's folder and it made it quite hard for anyone to find! So now you can just find it in the default config and find your storage, match up the name/id of the file and bam, you can change any of the gamerules through the file instead of having to use the ingame command.
For modded instances (NeoForge & Fabric)
storage-path=mods/MoreRules/storage
For bukkit based instances (Paper)
storage-path=plugins/MoreRules/storage
Before this update the project was a bit unstable if looked at the wrong way and updates didn't always seem to work on all different platforms and I would constantly be pushing half updates just to fix them. So I've made some major changes to hopefully mitigate this in the future, however please let it be known I only officially support Paper, Fabric and NeoForge, any of their forks (LeafPaper, Quilt, etc.) may or may not work.
On top of fixing the compatibility with all the platforms, I have also increased the stability of the backend of the code, ensuring that new gamerules can be added quickly without compromising on their stability!
For future updates I plan on adding tons of more gamerules as well as support for other platforms such as Sponge, Forge, Nukkit, etc.
04.10.2025 · 18 загрузки
This is the first major update of the entire project and helps to flesh out features and make the entire project more stable across all platforms!
Firstly before I continue with the changelog for this update, I want to say thank you all for your continued support on this project! I made this project 2 years ago and had planned on updating it a lot more back then but school and life caught up to me, it makes me extremely happy seeing it get support even after I abandoned it and came back! I hope that the other mods and plugins I am working on will have a similar path!
With this update there is a new config called morerules.properties, its quite a simple one but adds a feature that this project was missing
The config's purpose is quite simple, it provides you, the user, a way to change where the files for your gamerules are located, the default path should be sufficient for most people, but this is huge as before I was storing all data hidden away in the world's folder and it made it quite hard for anyone to find! So now you can just find it in the default config and find your storage, match up the name/id of the file and bam, you can change any of the gamerules through the file instead of having to use the ingame command.
For modded instances (NeoForge & Fabric)
storage-path=mods/MoreRules/storage
For bukkit based instances (Paper)
storage-path=plugins/MoreRules/storage
Before this update the project was a bit unstable if looked at the wrong way and updates didn't always seem to work on all different platforms and I would constantly be pushing half updates just to fix them. So I've made some major changes to hopefully mitigate this in the future, however please let it be known I only officially support Paper, Fabric and NeoForge, any of their forks (LeafPaper, Quilt, etc.) may or may not work.
On top of fixing the compatibility with all the platforms, I have also increased the stability of the backend of the code, ensuring that new gamerules can be added quickly without compromising on their stability!
For future updates I plan on adding tons of more gamerules as well as support for other platforms such as Sponge, Forge, Nukkit, etc.
18.09.2025 · 25 загрузки
This version patches an issue with loading on certain paper forks, no need to update unless you are running into issues with the plugin loading.
14.09.2025 · 84 загрузки
This update adds 8 new gamerules as seen below, but also does some more backend optimizations to make things run smoother and faster!
| GameRule | Fabric | Paper | NeoForge | Description |
|---|---|---|---|---|
| doesWitherSkullGrief | X | X | X | Do wither skulls destroy blocks |
| doesWitherSkullDamage | X | X | X | Do wither skulls do damage to entities |
| doesWitherGrief | X | X | X | Do withers destroy blocks |
| doesWitherDamage | X | X | X | Do withers do damage to entities |
| doesDragonGrief | X | X | Does the dragon destroy blocks | |
| doesDragonDamage | X | X | Does the dragon do damage to entities | |
| doSlimesSplit | X | X | X | Do slimes split into smaller ones when killed |
| doSilverfishInfest | X | X | X | Do silverfish infest stone blocks |
14.09.2025 · 17 загрузки
This update adds 8 new gamerules as seen below, but also does some more backend optimizations to make things run smoother and faster!
| GameRule | Fabric | Paper | NeoForge | Description |
|---|---|---|---|---|
| doesWitherSkullGrief | X | X | X | Do wither skulls destroy blocks |
| doesWitherSkullDamage | X | X | X | Do wither skulls do damage to entities |
| doesWitherGrief | X | X | X | Do withers destroy blocks |
| doesWitherDamage | X | X | X | Do withers do damage to entities |
| doesDragonGrief | X | X | Does the dragon destroy blocks | |
| doesDragonDamage | X | X | Does the dragon do damage to entities | |
| doSlimesSplit | X | X | X | Do slimes split into smaller ones when killed |
| doSilverfishInfest | X | X | X | Do silverfish infest stone blocks |
14.09.2025 · 28 загрузки
This update adds 8 new gamerules as seen below, but also does some more backend optimizations to make things run smoother and faster!
| GameRule | Fabric | Paper | NeoForge | Description |
|---|---|---|---|---|
| doesWitherSkullGrief | X | X | X | Do wither skulls destroy blocks |
| doesWitherSkullDamage | X | X | X | Do wither skulls do damage to entities |
| doesWitherGrief | X | X | X | Do withers destroy blocks |
| doesWitherDamage | X | X | X | Do withers do damage to entities |
| doesDragonGrief | X | X | Does the dragon destroy blocks | |
| doesDragonDamage | X | X | Does the dragon do damage to entities | |
| doSlimesSplit | X | X | X | Do slimes split into smaller ones when killed |
| doSilverfishInfest | X | X | X | Do silverfish infest stone blocks |
03.09.2025 · 18 загрузки
This update just removes a single test message I forgot to move before.
03.09.2025 · 22 загрузки
This update just removes a single test message I forgot to move before.
03.09.2025 · 19 загрузки
This update just removes a single test message I forgot to move before.
03.09.2025 · 17 загрузки
Hello! This new version isn't really adding any features for servers, but rather it helps my development cycle to help me make updates faster if you are curious you can read more, if not this version does one important thing: Makes everything more stable!
If you're still reading I'm assuming you're curious on what exactly I did.
First things first I moved the mixins used for fabric and neoforge into their own module so I only have to write a mixin once for both mod loaders.
Secondly, because of this I had to split the jars up into separate jars, as neoforge and fabric both compile their mixins differently and theres no way to cross-compile them in one jar.
Third, I did some more extensive testing on neoforge and fabric to ensure everything was still working, and it does so heres a release!
This is the first major rework of the backend since I made this project, and it has put it into a state that I am really happy about and am willing to keep moving forward with adding more gamerules so keep an eye out for more updates coming soon!
Thank you all for your support! I have some more projects in the work I hope you all will like as much as this one!
~ GamerDuck123
03.09.2025 · 17 загрузки
Hello! This new version isn't really adding any features for servers, but rather it helps my development cycle to help me make updates faster if you are curious you can read more, if not this version does one important thing: Makes everything more stable!
If you're still reading I'm assuming you're curious on what exactly I did.
First things first I moved the mixins used for fabric and neoforge into their own module so I only have to write a mixin once for both mod loaders.
Secondly, because of this I had to split the jars up into separate jars, as neoforge and fabric both compile their mixins differently and theres no way to cross-compile them in one jar.
Third, I did some more extensive testing on neoforge and fabric to ensure everything was still working, and it does so heres a release!
This is the first major rework of the backend since I made this project, and it has put it into a state that I am really happy about and am willing to keep moving forward with adding more gamerules so keep an eye out for more updates coming soon!
Thank you all for your support! I have some more projects in the work I hope you all will like as much as this one!
~ GamerDuck123
03.09.2025 · 13 загрузки
Hello! This new version isn't really adding any features for servers, but rather it helps my development cycle to help me make updates faster if you are curious you can read more, if not this version does one important thing: Makes everything more stable!
If you're still reading I'm assuming you're curious on what exactly I did.
First things first I moved the mixins used for fabric and neoforge into their own module so I only have to write a mixin once for both mod loaders.
Secondly, because of this I had to split the jars up into separate jars, as neoforge and fabric both compile their mixins differently and theres no way to cross-compile them in one jar.
Third, I did some more extensive testing on neoforge and fabric to ensure everything was still working, and it does so heres a release!
This is the first major rework of the backend since I made this project, and it has put it into a state that I am really happy about and am willing to keep moving forward with adding more gamerules so keep an eye out for more updates coming soon!
Thank you all for your support! I have some more projects in the work I hope you all will like as much as this one!
~ GamerDuck123
01.09.2025 · 30 загрузки
Added 6 new gamerules all based around explosions doing damage to entities around them.
These new gamerules work alongside of the other gamerules that stop these sources from griefing
For example:
If you disable doesTntDamage and enable doesTntGrief, it will destroy blocks but not damage any entities nearby.
| GameRule | Fabric | Paper | NeoForge |
|---|---|---|---|
| doesTntDamage | X | X | X |
| doesCrystalDamage | X | X | X |
| doesBedDamage | X | X | X |
| doesRespawnAnchorDamage | X | X | X |
| doesCreeperDamage | X | X | X |
| doesGhastDamage | X | X | X |
31.08.2025 · 22 загрузки
I had forgot to update the fabric.mod.json which tells the server what version the mod is so it wasn't loading on 1.21.8, this has been fixed!
31.08.2025 · 28 загрузки
Added the gamerule: canZombiesBreakDoors
This new gamerule is pretty simple, it enables (or disables) zombies' ability to break doors regardless of difficulty.
| canZombiesBreakDoors | Fabric | Paper | NeoForge |
|---|---|---|---|
| Supported? | X | X | X |
31.08.2025 · 19 загрузки
Added NeoForge support for 1.21.8 for the following gamerules:
| GameRule | Supported |
|---|---|
| doesEnderManGrief | X |
| doCropTrample | X |
| doesTntGrief | X |
| doesCrystalGrief | X |
| doesBedGrief | X |
| doesRespawnAnchorGrief | X |
| doesCreeperGrief | X |
| doesGhastGrief | X |
| doesCoralDecay | X |
| doVillagerWitchConversion | X |
| doVillagerZombieConversion | X |
| doZombieVillagerConversion | X |
| doPigPiglinConversion | X |
| canAnvilCostTooMuch | |
| canSculkSpread | X |
| canLightMeltIce | X |
| canLightMeltSnow | X |
| canMobsPickupItems | X |
These rules are not yet fully tested so if you find any bugs please let me know! I am still new to the NeoForge API, although it is very similar to Fabric so hopefully that knowledge helps!
30.08.2025 · 31 загрузки
I have finally decided to update this project to 1.21.8, this will also include adding new features like forge and nukkit and other support, as well as more gamerules!
Please report any bugs or feature requests to me on discord @ GamerDuck123 !
30.08.2023 · 682 загрузки
Initial Release!