Village Pest Control
Are you tired of your village dying off because its golem is too lazy?
Are you tired of essentially defending it all by yourself?
This mod adds Guards as a solution, as well as new villager-related AI changes.
An * means a feature is configurable

Special thanks to those in the MMD discord for helping me with some of the mods contents.
Required
Required
Условия использования, изменения и распространения этого товара.
30.08.2026 · Modrinth
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Опубликованные версии и оригинальные файлы Modrinth.
30.08.2026 · 3 542 загрузки
29.08.2026 · 422 загрузки
23.08.2026 · 7 933 загрузки
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11.06.2026 · 3 737 загрузки
04.06.2026 · 847 загрузки
Fix NoSuchMethodError: LivingDamageEvent.Post.getNewDamage on NeoForge 26.1
04.06.2026 · 7 263 загрузки
19.05.2026 · 19 054 загрузки
19.05.2026 · 1 643 загрузки
06.04.2026 · 5 220 загрузки
[CHANGE] make it compatible with 26.1.0 and any future versions
30.03.2026 · 559 загрузки
03.03.2026 · 77 126 загрузки
03.03.2026 · 195 849 загрузки
26.02.2026 · 3 279 загрузки
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08.12.2025 · 101 974 загрузки
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01.12.2025 · 4 983 загрузки
CHANGELOG:- [CHANGE] fix crash with vampirism
- [CHANGE] try to mitigate against clerics failing to aim towards healing target
- [CHANGE] intentionally extend guard crossbow range when patrolling
01.12.2025 · 19 994 загрузки
26.11.2025 · 16 491 загрузки
CHANGELOG:
- [CHANGE] fix #273 (guards not spawning) and golem repair ai not working
- [CHANGE] fix #272 by adding a config option and automatically display text when max health above default
26.11.2025 · 83 539 загрузки
CHANGELOG:
- [CHANGE] fix #273 (guards not spawning) and golem repair ai not working
- [CHANGE] fix #272 by adding a config option and automatically display text when max health above default
26.11.2025 · 691 загрузки
CHANGELOG:
- [CHANGE] fix swapped config options with professions that repair golems and professions that repair guards
- [CHANGE] Update French translations for guard villagers - acorsicanfrog
- [CHANGE] added config option for exact angle ranged guards check for friendlies before firing
- [CHANGE] - add range limit for guards sinking to fight mobs underwater
26.11.2025 · 1 774 загрузки
25.11.2025 · 756 загрузки
21.07.2025 · 2 131 941 загрузки
08.01.2025 · 3 377 031 загрузки
THIS UPDATE WILL BREAK DATA PACKS THAT MODIFY GUARD EQUIPMENT, PLEASE BE WARY OF THIS BEFORE INSTALLING!!!!!!!!!!!
08.01.2025 · 143 814 загрузки
24.12.2024 · 112 698 загрузки
THIS UPDATE WILL BREAK DATA PACKS THAT MODIFY GUARD EQUIPMENT, PLEASE BE WARY OF THIS BEFORE INSTALLING!!!!!!!!!!!
24.12.2024 · 1 847 загрузки
23.12.2024 · 241 загрузки
23.12.2024 · 2 606 загрузки
THIS UPDATE WILL BREAK DATA PACKS THAT MODIFY GUARD EQUIPMENT, PLEASE BE WARY OF THIS BEFORE INSTALLING!!!!!!!!!!!
11.08.2024 · 841 226 загрузки
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13.06.2024 · 280 загрузки
13.06.2024 · 72 567 загрузки
28.04.2024 · 83 338 загрузки
Added Komodo Dragon (Alexs Mobs) to mob blacklist
Added separate config option for mobs attacking guards
Adjusted range of Crossbow guards firing arrows
Made iron golems float and walk back to nearest land when in water
Fixed guards not returning back to checkpoint
Added advancement to recruiting a guard
Made guards not attack zombified piglins
Enabled illagers attacking animals during raids by default
28.04.2024 · 1 334 загрузки
03.03.2024 · 1 179 загрузки
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10.01.2024 · 322 688 загрузки
23.11.2023 · 917 загрузки
Neoforge port
15.10.2023 · 113 434 загрузки
Made villagers and iron golems be able to be whitelisted
Fixed guards attacking mobs on the same team
Fixed crash with Bumblezone
15.10.2023 · 3 485 загрузки
Made villagers and iron golems be able to be whitelisted
Fixed guards attacking mobs on the same team
Fixed crash with Bumblezone
01.10.2023 · 561 загрузки
30.09.2023 · 1 045 загрузки
30.09.2023 · 7 223 загрузки
12.08.2023 · 4 097 загрузки
Ported changes from 1.20
Credits to lynnpye on github for these changes
12.08.2023 · 1 378 загрузки
Ported changes from 1.20 and 1.19.4
Credits to lynnpye on github for these changes
06.08.2023 · 7 875 загрузки
09.06.2023 · 4 933 загрузки
02.06.2023 · 977 загрузки
Reworked experimental friendly fire ai (needs to be enabled in config
Crossbow guards will try to move out of the way if they see a guard in front of them
Made crossbow guards shoot faster
Fixed bug with villager food ai
Fixed bug with villager head animations
Added new localization files
02.06.2023 · 424 загрузки
Reworked experimental friendly fire ai (needs to be enabled in config
Crossbow guards will try to move out of the way if they see a guard in front of them
Made crossbow guards shoot faster
Fixed bug with villager food ai
Fixed bug with villager head animations
Added new localization files
17.03.2023 · 513 загрузки
11.03.2023 · 805 загрузки
11.03.2023 · 1 654 загрузки
Fixed potential issue with guard zombie conversion
Backported big-headed villagers from bedrock
Fixed issues with guards and villagers interacting with each other
Fixed issues with guards opening and closing doors repeatedly
10.12.2022 · 216 загрузки
Updated to 1.19.3
Removed Iron Golem and Snow Golem spawn eggs
Added configuration for guard equipment drop chances
Allowed changing of guard sounds via resource packs
05.09.2022 · 1 116 загрузки
Made guards raise their arm when attacking when not blocking and running
Made it so that players will have permanent access to a guard's inventory after opening it for the first time
Added a config option for guards following
Fixed guard offhand itemstack not decreasing upon a world rejoin
Fixed villager and guard gossiping bug
Readded configurable attributes
Added ukranian translation (StaYLeR#9193 on discord)
Made guards spawned in village be less static in gear variety
03.09.2022 · 2 219 загрузки