This shader runs TAA 4x. This allows it to achieve quality comparable to SSAA 4x while fully refreshing frame data over just 4 frames.
This shader uses multi-layer history buffer for TAA, allowing it to blend in previous frame data without smearing it over time.
Blah blah blah you know Porsche? This shader works exactly as the clutch in that supercar.


As always, you can come cry to my Discord server if something doesnt work.
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17.04.2026 · Modrinth
Screenshots and images from the original Modrinth page.








Published versions and original Modrinth files.
17.04.2026 · 3 037 downloads
15.04.2026 · 103 downloads
Added Distance Hirizons support
No ambient occlusion on dh chunks yet
10.04.2026 · 326 downloads
07.04.2026 · 10 downloads