A shader with a slight rain scent.
Place the ZIP file in the shaderpacks directory.
Do not extract the shaders folder from the archive.
Yamashita Shimejize is a stylized fork of Miniature Shader that pushes the miniature look far beyond pixelated shadows. The pack extends that chunky pixel-art language across lighting, fog, water, weather, reflections, and sky effects while keeping the scene readable and atmospheric.
Features:
- Pixelated shadows, posterized lighting, fog banding, and blocky reflections
- Enhanced two-layer clouds with custom cloud shadows
- Heat haze and emissive glow from lava, fire, torches, and lanterns
- Motion blur, godrays, bloom, chromatic aberration, pixel-art lens flare, pixel-art rain-on-lens droplets with adjustable opacity, and optional depth-aware Depth of Field with adjustable strength, from a subtle miniature softness to a macro-style photo look
- Inkblot-style post-rain puddles with water-like reflections on flat terrain
- Aurora, post-rain rainbow, shooting stars
- Pixel foliage wind with 16x16, 32x32, and 64x64 texture-pack matching modes

Required
Unsupported
Terms for using, modifying and redistributing this product.
10.05.2026 · Modrinth
Screenshots and images from the original Modrinth page.









Published versions and original Modrinth files.
10.05.2026 · 8 401 downloads
10.05.2026 · 121 downloads
Added
- Added Pixel Foliage Wind with selectable 16x16, 32x32, and 64x64 behavior.
- Added custom two-layer clouds and cloud shadows.
- Added heat haze and warm emissive glow for lava, fire, torches, lanterns, and other hot sources.
- Added puddles on flat terrain after rain, with reflective wet highlights.
- Added optional Depth of Field with adjustable strength, ranging from a subtle miniature softness to a macro-like photo mode.
- Added a rainbow, shooting stars, and a lens flare.
- Added optional pixel-art rain-on-lens droplets.
- Added Nether portal glow and improved rain splash shading.
Changed
- Reworked Overworld fog into a more layered, stylized system with better rain behavior.
- Reworked terrain and entity lighting for cleaner shadows, stronger side-face stylization, and better night readability.
- Reworked water, ice, and reflections for cleaner fading, better local-light response, and improved integration with the sky/fog palette.
- Reworked bloom and godrays for cleaner emissive response and stronger cloud/rain interaction.
- Reworked sky styling, including overcast response, aurora fade, and the End sky presentation.
Compatibility and Fixes
- Improved Iris 1.21.x alpha handling for entities and transparent geometry.
- Improved textured-pass entity lighting stability.
- Improved compatibility with modern GLSL expectations.
10.05.2025 · 18 047 downloads
18.04.2025 · 2 025 downloads
12.04.2025 · 955 downloads
06.04.2025 · 722 downloads