A Fabric mod based on Starlight that improves the performance of light updates in Minecraft.
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16.08.2026 · Modrinth
This version is uploaded automatically by GitHub Actions.
Changelog:
- 9ca40b0a Updated Upstream - ishland
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Published versions and original Modrinth files.
16.08.2026 · 18 563 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- 9ca40b0a Updated Upstream - ishland
16.08.2026 · 20 140 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- a1c3604d fix: correctly save light correct flag - ishland
12.07.2026 · 44 652 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- b95561e9 ci: enable publishing - ishland
12.07.2026 · 78 565 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- 163c89aa ci: enable publishing - ishland
10.07.2026 · 5 172 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- 93842648 fix: remove fmj from jar - ishland
09.07.2026 · 222 686 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- 876d045a build: backport to 1.21.11 - ishland
09.07.2026 · 90 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- d463f53e Updated Upstream - ishland
09.07.2026 · 116 290 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- e41e4551 Updated Upstream - ishland
09.07.2026 · 14 130 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- e24f8a50 Updated Upstream - ishland
09.07.2026 · 361 319 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- 77c290c4 fix: add compatibility shims for StarLightLightingProvider - ishland
05.07.2026 · 272 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- 6a69c879 build: rebase on backports/26.1.2 - ishland
04.07.2026 · 12 242 downloads
04.07.2026 · 482 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- 49989ca8 fix: git version numbers - ishland
04.07.2026 · 29 665 downloads
This version is uploaded automatically by GitHub Actions.
Changelog:
- 036ac170 fix: handle cases where Level.getChunkSource return null - ishland
03.07.2026 · 164 downloads
03.07.2026 · 5 022 downloads
16.06.2026 · 4 363 downloads
ScalableLux 0.2.1 for Minecraft 26.2 is released
Changelog:
- Port to 26.2 (26.2-rc-1)
12.06.2026 · 396 662 downloads
ScalableLux 0.2.1 for Minecraft 26.2 is released
Changelog:
- Port to 26.2 (26.2-rc-1)
24.03.2026 · 23 516 downloads
ScalableLux 0.2.0 for Minecraft 26.1 is released
Changelog:
- Port to 26.1 (26.1-rc-2)
- Completely removed Starlight format support
- Improved performance when loading and saving worlds
- Reduced scheduling overhead with proper chunk system integration with C2ME
23.03.2026 · 702 402 downloads
ScalableLux 0.2.0 for Minecraft 26.1 is released
Changelog:
- Port to 26.1 (26.1-rc-2)
- Completely removed Starlight format support
- Improved performance when loading and saving worlds
- Reduced scheduling overhead with proper chunk system integration with C2ME
01.10.2025 · 29 568 downloads
ScalableLux 0.1.6 for Minecraft 1.21.9 is released
Changelog:
- Port to 1.21.9 (1.21.9-rc1)
- change: set a size limit for SWMRNibbleArray pool
26.09.2025 · 3 043 185 downloads
ScalableLux 0.1.6 for Minecraft 1.21.9 is released
Changelog:
- Port to 1.21.9 (1.21.9-rc1)
- change: set a size limit for SWMRNibbleArray pool
01.09.2025 · 459 669 downloads
A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.
Changelog:
- fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
- fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
- fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy
01.09.2025 · 6 611 downloads
A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.
Changelog:
- fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
- fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
- fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy
01.09.2025 · 3 079 857 downloads
A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.
Changelog:
- fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
- fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
- fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy
01.09.2025 · 387 848 downloads
A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.
Changelog:
- fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
- fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
- fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy
01.09.2025 · 159 241 downloads
A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.
Changelog:
- fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
- fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
- fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy
01.09.2025 · 482 484 downloads
A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.
Changelog:
- fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
- fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
- fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy
17.07.2025 · 4 979 downloads
25.06.2025 · 405 024 downloads
ScalableLux 0.1.5 for Minecraft 1.21.6-1.21.7 is released
Changelog:
- Port to 1.21.7 (1.21.7-rc1)
- fix: implement LevelLightEngine.getDebugSectionType for voxy compatibility
12.06.2025 · 29 200 downloads
ScalableLux 0.1.4 for Minecraft 1.21.6 is released
Changelog:
- Port to 1.21.6 (1.21.6-rc1)
- Terminally deprecates the starlight lighting format
31.03.2025 · 8 966 downloads
ScalableLux 0.1.3+beta.1 for Minecraft 1.21.5 is released
Changelog:
- Port to 1.21.5 (1.21.5-rc2)
25.03.2025 · 563 506 downloads
ScalableLux 0.1.3+beta.1 for Minecraft 1.21.5 is released
Changelog:
- Port to 1.21.5 (1.21.5-rc2)
01.01.2025 · 323 097 downloads
ScalableLux 0.1.0+beta.2+neoforge for Minecraft NeoForge 1.21.1 is released
Fixes a crash.
31.12.2024 · 370 downloads
ScalableLux 0.1.0+beta.1+neoforge for Minecraft NeoForge 1.21.1 is released
Initial port to NeoForge, based on 0.1.0 release.
22.12.2024 · 434 860 downloads
ScalableLux 0.1.2+beta.1 for Minecraft 1.21.2-1.21.4 is released
Changelog:
- feat: vanilla lighting format rollout
This is a step towards compatibility with mods and tools that interact directly with saved chunks (such as Distant Horizons).
ScalableLux now saves vanilla-compatible lighting data and can read existing vanilla lighting data.
Note: Chunks previously using the Starlight lighting format will be relit in this version.
02.12.2024 · 43 943 downloads
ScalableLux 0.1.1 for Minecraft 1.21.2-1.21.3 is released
Changelog:
- build: port to 1.21.3
- new: experimental support for vanilla lighting format read/write
- fix: minor memory leak in caches (~200MB leak after generating 4 million chunks in one server instance)
25.11.2024 · 2 751 downloads
ScalableLux 0.1.1+rc.2 for Minecraft 1.21.2-1.21.3 is released
Changelog:
- change: move vanilla format back to experimental
23.11.2024 · 2 590 downloads
ScalableLux 0.1.1+rc.1 for Minecraft 1.21.2-1.21.3 is released
Identical to 0.1.1+beta.4 as no major issues were found.
27.10.2024 · 6 399 downloads
ScalableLux 0.1.1+beta.4 for Minecraft 1.21.2-1.21.3 is released
Based on PaperMC/Starlight@cca03d62da48e876ac79196bad16864e8a96bbeb
Compiles against 1.21.3.
Changelog:
- new: implement waitForPendingTasks API for compatibility
- fix: rare skylight saving issues when using vanilla saving format
- fix: minor memory leak in caches (~200MB leak after generating 4 million chunks in one server instance)
24.10.2024 · 1 671 downloads
ScalableLux 0.1.1+beta.3 for Minecraft 1.21.2-1.21.3 is released
Based on PaperMC/Starlight@cca03d62da48e876ac79196bad16864e8a96bbeb
Compiles against 1.21.3.
Changelog:
- fix: vanilla lighting format quirks
- fix: saving issues for starlight format causing lighting to be recalculated when reloading chunks
24.08.2024 · 1 298 424 downloads
ScalableLux 0.1.0 for Minecraft 1.21 and 1.21.1 is released
The first stable release.
Based on PaperMC/Starlight@cca03d62da48e876ac79196bad16864e8a96bbeb
Code changes from the base:
- build: rebase onto 1.21
- fix: an update mismatch when relighting chunks
- new: add optional parallelism for light updates
20.07.2024 · 43 179 downloads
ScalableLux 0.1.0+rc.1 for Minecraft 1.21 is released
Changelog from 0.1.0+beta.1:
- fix(FlowSched): a rare deadlock in relock notification
02.07.2024 · 36 202 downloads
ScalableLux 0.1.0+beta.1 for Minecraft 1.21 is released
The initial release.
Based on PaperMC/Starlight@cca03d6
Code changes from the base:
- build: rebase onto 1.21
- fix: an update mismatch when relighting chunks
- new: add optional parallelism for light updates