I (StockiesLad) have quit modding again. This will explain the absence of updates. Why again? It's just not fun anymore and I am always worried about once again being embedded in annoying discord drama that somehow manages to suck every bit of enjoyment out of modding. There hasn't been anyone willing to step up and take over development and that's partly my fault. This notice is months late. If you enjoy fastload and intend to maintain it, just contact me on discord for a discussion. Please keep in mind that I won't respond quickly because I don't really use discord much at all anymore. Thank you for taking your time to read this!
Fastload is a relatively simple mod that changes some crucial parts of world loading to speed it up.
The 441 chunk loading engine is pretty much what the name is. The reason for it being 441 chunks is that
it generates chunks in a 10 chunk radius as a square. So multiply that by 2, add 1 (because you are standing
on a chunk) and square it. Fastload removes this feature as it is a huge waste of time. Instead, it will
only load 1 chunk (the spawn chunk) and loads the rest of the spawn region during early rendering.
Along with that, it also replaces some of the loading screens with its own implementation. This pretty much
allows rendering to begin immediately instead of it being halted until the player spawn packet is received.
Optional
Optional
Terms for using, modifying and redistributing this product.
15.08.2023 · Modrinth
bump version.
Screenshots and images from the original Modrinth page.
The project author has not added a gallery on Modrinth.
Published versions and original Modrinth files.
15.08.2023 · 8 231 151 downloads
bump version.
15.08.2023 · 35 521 downloads
bump version.
15.08.2023 · 1 324 downloads
bump version.
15.08.2023 · 2 572 120 downloads
bump version.
15.08.2023 · 430 292 downloads
bump version.
17.06.2023 · 20 332 downloads
Added the latest changes.
17.06.2023 · 1 816 downloads
Added the latest changes.
17.06.2023 · 1 351 downloads
Added the latest changes.
17.06.2023 · 13 445 downloads
Added the latest changes.
17.06.2023 · 3 745 downloads
Added the latest changes.
03.05.2023 · 1 476 163 downloads
Fixed a couple bugs, improved internal api, updated some dependencies, updated embedded fabric api to support the latest snapshot
24.04.2023 · 17 906 downloads
Fix multiple bugs, refactor lots of code and support 1.20.
18.04.2023 · 20 223 downloads
Added simplified chinese translations thanks to PR.
Removed some boilerplate code for the config screen.
18.04.2023 · 1 044 downloads
Fix dumb mistake #2.
18.04.2023 · 261 downloads
Fix small error in bedrockify compat.
18.04.2023 · 221 downloads
Add some improvements to Fastload's events and add a direct event for bedrockify.
12.04.2023 · 8 230 downloads
Fix fastload's internal config documentation.
11.04.2023 · 1 061 downloads
Some backend changes to aid abstraction further.
09.04.2023 · 4 066 downloads
Grouped child mods in mod menu; last release had no bug reports so I'll make this a release.
08.04.2023 · 1 741 downloads
Fixes + extra customisability.
06.04.2023 · 919 downloads
Removed 441 Loading completely. Removed unnecessary screens and replaced it with fastload's implementation. By finally putting everything together, world loading is significantly faster.
There are no known bugs right now. Please report any and all you find.
05.04.2023 · 46 442 downloads
Change some names & texts to better alternatives.
05.04.2023 · 147 downloads
Fixed numerous bugs.
Completely Abstracted code.
Got the translations working again.
04.04.2023 · 2 446 downloads
Fix translation mistake.
04.04.2023 · 147 downloads
This is an experimental build.
Here's what's new:
- Pre-rendering allows non-visible chunks to be generated
- Simplified some method calls which may very slightly reduce hiccups.
- Removed over abundance of checks which drag down performance.
- Abstracted main code from logic which should allow this to be version-agnostic.
- Made Text distance from chunk map in LevelLoadingScreen consistent & even.
- Delayed world icon screenshot to further reduce the probability of the "White world issue"
- Cleaned up events to save memory and made them more powerful tools.
- 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4 and onwards are going to be in the same jar from now on. Enjoy.
Known bugs:
1.19.4 doesn't work as of yet due to a compilation issue that I can't fix yet.
The rendering (Building terrain) screen will not be translated text due to fabric's limitations regarding how mods can be discriminated before loading.
If you have discovered a bug or know how to fix an already existing one, please post it on github. It really helps! But please do not submit already known ones. I am aware of them and do not need 200 reports regarding the same issue.
02.04.2023 · 3 457 downloads
1.19.4 thanks to JoostMSoftware
19.01.2023 · 25 532 downloads
Vietnamese Translations.
19.01.2023 · 150 632 downloads
Vietnamese Translations.
19.01.2023 · 3 113 downloads
Vietnamese Translations.
30.12.2022 · 7 302 downloads
1.19.2 backport.
27.12.2022 · 4 283 downloads
update for 1.19.3.
27.12.2022 · 38 481 downloads
Updated pre-loading system to permit chunk try limit to be infinite so that modpacks won't always bail.
Huge refactors. Organised Code. Made fastload run through abstract events.
27.12.2022 · 3 941 downloads
Updated pre-loading system to permit chunk try limit to be infinite so that modpacks won't always bail.
Huge refactors. Organised Code. Made fastload run through abstract events.
26.12.2022 · 74 995 downloads
Simplified Chinese Translations. Thanks to Cccc-own.
26.12.2022 · 64 624 downloads
Simplified Chinese Translations. Thanks to Cccc-own.
26.12.2022 · 1 322 downloads
Added Brazilian-Portuguese translations. Thanks, FITFC!
26.12.2022 · 110 downloads
Added Brazilian-Portuguese translations. Thanks, FITFC!
24.12.2022 · 413 downloads
Call GC when building terrain starts and ends. Should improve performance in heavily modded environments.
24.12.2022 · 126 downloads
Call GC when building terrain starts and ends. Should improve performance in heavily modded environments.
22.12.2022 · 1 383 downloads
Fixed event args iteration.
22.12.2022 · 187 downloads
Fixed event args iteration.
15.12.2022 · 210 downloads
Fix server crash.
15.12.2022 · 3 475 downloads
Fix server crash.
14.12.2022 · 496 downloads
Fixed dependencies.
14.12.2022 · 101 downloads
Fixed dependencies.
13.12.2022 · 345 downloads
final refactors and additions to events
13.12.2022 · 109 downloads
final refactors and additions to events.
11.12.2022 · 494 downloads
Merged GenericEvent.java into AbstractEvent as AbstractEvent.DefaultEvent for consistency.
11.12.2022 · 120 downloads
Merged GenericEvent.java into AbstractEvent as AbstractEvent.DefaultEvent for consistency.
11.12.2022 · 134 downloads
fix type for lambda expression.
11.12.2022 · 96 downloads
fix type for lambda expression.
11.12.2022 · 102 downloads
Improved upon events and fixed some stuff.
11.12.2022 · 97 downloads
Backported new upstream events & stuff.
10.12.2022 · 338 downloads
Huge refactors. Organised Code. Made fastload run through abstract events.
08.12.2022 · 745 downloads
1.19.3
04.12.2022 · 5 596 downloads
Updated pre-loading system to permit chunk try limit to be infinite so that modpacks won't always bail.
04.12.2022 · 242 downloads
Updated pre-loading system to permit chunk try limit to be infinite so that modpacks won't always bail.
03.12.2022 · 336 downloads
Fixed the config comments changing positions when edited by modmenu + cleaned up some gunk
03.12.2022 · 203 downloads
Backported latest fastload to 1.18.2
23.11.2022 · 781 downloads
Fixed resource loader issue #34 (Thanks KosmX)
Refactored an important piece of code for safety.
23.11.2022 · 3 244 downloads
Refactored an important piece of code for safety.
22.11.2022 · 187 downloads
Fixed resource loader issue #34 (thanks @KosmX)
22.11.2022 · 659 downloads
Added mod menu support & refactored a bunch of code!
15.11.2022 · 2 466 downloads
Fixed Typo + marked incompatibilities in FMJ!
15.11.2022 · 1 273 downloads
Fixed Typo + marked incompatibilities in FMJ!
14.11.2022 · 535 downloads
I am an idiot sandwich! (Fixed a small mistake lol).
14.11.2022 · 141 downloads
I am an idiot sandwich! (Fixed a small mistake lol).
12.11.2022 · 904 downloads
Uploaded latest update to modrinth now that it's stable.
12.11.2022 · 257 downloads
Uploaded latest update to modrinth now that it's stable.
11.11.2022 · 530 downloads
Fixed server crash
11.11.2022 · 306 downloads
Fixed server crash
08.11.2022 · 120 downloads
Documented Config
Cancel the "Joining world" screen when "FORCE_CLOSE_LOADING_SCREEN" is true
Pre-generation is allowed to be up to a limit of 32 radii now!
Added MANY failsafes to avoid problems.
Added a new Pause screen cancellation to stop the "white world icon" problem more effectively.
Added a "debug" option to debug things that are happening in order to diagnose issues better
Added fields to store values in order to avoid recalculations
Refactored FLMath to make all config variables pass through it to allow for easy organization
Removed useless and redundant code from FLMath + un-hardcoded methods
Organized Code from MinecraftClientMixin, FLMath & FLConfig to make things more readable.
Server ticks during Building Terrain.
Added a custom pre-rendering screen. Includes:
08.11.2022 · 144 downloads
Documented Config
Cancel the "Joining world" screen when "FORCE_CLOSE_LOADING_SCREEN" is true
Pre-generation is allowed to be up to a limit of 32 radii now!
Added MANY failsafes to avoid problems.
Added a new Pause screen cancellation to stop the "white world icon" problem more effectively.
Added a "debug" option to debug things that are happening in order to diagnose issues better
Added fields to store values in order to avoid recalculations
Refactored FLMath to make all config variables pass through it to allow for easy organization
Removed useless and redundant code from FLMath + un-hardcoded methods
Organized Code from MinecraftClientMixin, FLMath & FLConfig to make things more readable.
Server ticks during Building Terrain.
Added a custom pre-rendering screen. Includes:
22.10.2022 · 457 downloads
Upload latest to modrinth
22.10.2022 · 739 downloads
Upload Latest to modrinth
22.10.2022 · 540 715 downloads
Upload latest to modrinth
08.09.2022 · 24 912 downloads
04.07.2022 · 18 098 downloads
Fixed the server RP prompt being cancelled
04.07.2022 · 3 204 downloads
Fixed the server RP prompt being cancelled
18.06.2022 · 2 411 downloads
Fix 441 Visual Loading Compatibility with C2ME!
18.06.2022 · 315 downloads
Fix 441 Visual Loading Compatibility with C2ME!
17.06.2022 · 568 downloads
Forgot to fix credits...
17.06.2022 · 518 downloads
Forgot to fix credits...
15.06.2022 · 142 downloads
Fixed 441 Chunkloading ticket where it would continue to load 441 chuinks.
15.06.2022 · 148 downloads
Fixed 441 Chunkloading ticket where it would continue to load 441 chuinks.
15.06.2022 · 22 711 downloads
Fixed 441 Chunkloading ticket where it would continue to load 441 chuinks.
15.06.2022 · 3 738 downloads
Fixed 441 Chunkloading ticket where it would continue to load 441 chuinks.
14.06.2022 · 244 downloads
By AbdElAziz333
Fixed bug where the player entity would spawn too late, causing inventory management and player spawn location issues. Fixed by making sure the player has initialized before canceling loading terrain.
14.06.2022 · 738 downloads
By AbdElAziz333
Fixed bug where the player entity would spawn too late, causing inventory management and player spawn location issues. Fixed by making sure the player has initialized before canceling loading terrain.
14.06.2022 · 429 downloads
Fixed bug where the player entity would spawn too late, causing inventory management and player spawn location issues. Fixed by making sure the player has initialized before canceling loading terrain.
14.06.2022 · 209 downloads
Fixed bug where the player entity would spawn too late, causing inventory management and player spawn location issues. Fixed by making sure the player has initialized before canceling loading terrain.
13.06.2022 · 150 downloads
Fixed @Inject not working for startIntegratedServer.
13.06.2022 · 552 downloads
Backport latest to 1.18.2
13.06.2022 · 381 downloads
Port thanks to AbdElAziz333!
13.06.2022 · 193 downloads
Port thanks to AbdElAziz333!
12.06.2022 · 108 downloads
Fixed bug where if you weren't focused on the game after it finishes loading, it wouldn't render anything until you unpause it.
Called renderer earlier and ensured it works properly.
11.06.2022 · 106 downloads
Fixed initial world rendering to happen earlier along with delaying the cancelling of 'loading terrain' a tiny bit to ensure rendering occurs.
11.06.2022 · 100 downloads
Integrated 'forcecloseloadingscreen' by kennytv with updated mappings.
08.06.2022 · 119 downloads
Added back pre-rendering
08.06.2022 · 86 downloads
Updated to 1.19 and removed pre-rendering due to method rewrite.
04.06.2022 · 232 downloads
Added Configs!