3D Displacement Test Shader

3D Displacement Test Shader

v1.0.3
Modrinth 7 followers 4 941 downloads
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Screen Space Displacement as a replacement for POM. As a result blocks are re-rendered per-pixel as 3D objects. Experimental.

Product

About

This shader uses Screen Space Displacement as an alternative to POM.

As a result, blocks are re-rendered per-pixel as Highly Detailed 3D Models.

Use a POM resource pack. Rotr blocks is shown.

This is just for fun, and to test out if this technique is viable for use in Minecraft. It is very experimental, and will probably look very cursed and buggy in some cases.

Do not expect changing any other options outside the 'Displacement" menu to not break things, again, this is an experimental test shader. (it is built over the 'Just Colored Lighting' shader)

Please give me feedback here & on discord, if you want this to get better.
If you want, you can support me & my projects on Patreon & Youtube

Have Fun!

Preview

Product images

Environment

Requirements & compatibility

Compatibility & requirements

Iris1.19 – 1.21.1126.126.1.126.1.226.2

Local host

Required

Hosting on services

Unsupported

Terms

License

Terms for using, modifying and redistributing this product.

LicenseRef-All-Rights-ReservedModrinth
Release

Latest release

v1.0.3

22.04.2026 · Modrinth

-crash on older iris versions without tag support should be fixed

-quad method of software rasteriing added

-more debug options