Particle Rain replaces the default weather with prettier particle effects, and adds some additional fog, wind, and sandstorm weather effects. You can disable, add, or customise weather effects with the in-game config menu.
Fabric versions require Fabric API.
For config, use command /particlerain or your loader's mod list menu
For common mod compatibility issues, see here.
Falls at an angle, as if blown by wind. The wind is stronger during stormy weather.

Rotate slowly as they fall.

Dust and shrubs blow through deserts and other dry biomes. Supports modded biomes. Will match the color of the block below.

Rain and water particles match the biome's water tint. In vanilla biomes, the tint is not this strong.

Appears when rain falls onto water. Will match the resolution of your resource pack.

Appears when rain hits a wall made of a hard material. (can be configured to appear on any block)

Moisture hangs in the air in wet/spooky biomes and after rainfall.

There is a haze effect for each weather type. These effects can be enabled in the config (/particlerain). They are disabled by default as they might look odd with some shaders or perform poorly on older systems.

You can create all kinds of atmospheric particle effects for specific blocks and biomes or edit the existing effects using the built in configuration menu.
Access the menu via the command /particlerain or through the mod menu.


Puddles feature has been moved to its own mod: https://modrinth.com/mod/puddles-floods/
| Name | Issue | Solution |
|---|---|---|
| Serene Seasons & similar mods | Rain in deserts | This is typically a feature of mods that add seasons, not a bug or incompatibility. |
| Particull | Weather effects missing | ¯_(ツ)_/¯ Remove Particull |
| Particle Core | Flickering or disappearing effects | In particle core's config, set culling mode to bounding box or add particles to the blacklist. |
| Particle Tweaks | crash in Minecraft 1.20 | use particle tweaks 1.1.1 instead of the latest version. |
| Complementary & Astrocraft | Black sun | Disable 'Sun/Moon during rain' in Complementary's settings |
| Eureka helms | Eureka helms sometimes breaks random number generation, causing incorrectly placed effects in some scenarios. | ¯_(ツ)_/¯ |
Shader pack support varies by minecraft version. Some shader packs do not fully support particles.
Please check for or submit an issue if you run into other problems!
Particle Rain generates its snow and rain textures using the game's weather textures, so it remains compatible with resource packs without them needing to include extra particle textures.
Resource packs can include custom weather effects, or override existing effects, by providing a file at assets/particlerain/particles.json. See here the default version of this file.
Particle effects can use any texture provided in the particles folder in your pack (or in other mods and packs).
You can create or edit particles with the in-game menu, and copy-paste the particles.json from config/particlerain into your resource pack once you're done!
Required
Unsupported
Terms for using, modifying and redistributing this product.
24.08.2026 · Modrinth
#minecraft:substrate_overworld to mist blocks list)Screenshots and images from the original Modrinth page.















Published versions and original Modrinth files.
24.08.2026 · 21 492 downloads
#minecraft:substrate_overworld to mist blocks list)24.08.2026 · 13 492 downloads
#minecraft:substrate_overworld to mist blocks list)24.08.2026 · 1 157 downloads
#minecraft:substrate_overworld to mist blocks list)24.08.2026 · 34 315 downloads
#minecraft:substrate_overworld to mist blocks list)24.08.2026 · 8 759 downloads
#minecraft:substrate_overworld to mist blocks list)24.08.2026 · 15 855 downloads
#minecraft:substrate_overworld to mist blocks list)24.08.2026 · 5 164 downloads
#minecraft:substrate_overworld to mist blocks list)24.08.2026 · 5 275 downloads
#minecraft:substrate_overworld to mist blocks list)08.05.2026 · 191 455 downloads
>1.21.908.05.2026 · 344 953 downloads
>1.21.908.05.2026 · 683 177 downloads
>1.21.908.05.2026 · 399 860 downloads
>1.21.908.05.2026 · 217 623 downloads
>1.21.908.05.2026 · 920 442 downloads
>1.21.908.05.2026 · 23 376 downloads
>1.21.929.03.2026 · 48 411 downloads
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07.03.2026 · 22 890 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 464 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 80 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 15 582 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 121 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 2 318 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 34 472 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 5 609 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 9 503 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 2 969 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 12 793 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods07.03.2026 · 78 265 downloads
particles.json and config.jsonconfig/particlerain/assets/particlerain/particles.jsonParticleRain.getWind(x, y, z) for easier use by other mods26.12.2025 · 180 021 downloads
26.12.2025 · 1 323 downloads
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24.07.2025 · 63 657 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 4 145 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 657 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 45 443 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 790 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 84 207 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 63 195 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 149 331 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 29 491 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
24.07.2025 · 429 967 downloads
This release fixes various issues with alpha 2
- fixed haze/fog effects scale incorrectly
- fixed config creation not creating new configs when it should
- fixed flickering at the edge of the particle render distance
- fixed culling on forge
- readded ability to disable fabric registry sync
- readded particle rotation animation
- rain collision animation now only scales vertically
- added config button to mod list on neo/forge
- updated russian translation (ty mpustovoi)
06.07.2025 · 1 241 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 334 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 12 673 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 259 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 31 996 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 64 653 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 33 278 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 29 259 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 103 226 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
06.07.2025 · 14 032 downloads
complete rewrite! i hope this publishes correctly! This is an alpha version, and will be rough around the edges. Please report any bugs you find. The final v4 release will have many more changes and additions.
New command:
- /particlerain to quickly get to the config screen
Mod support:
- support for minecraft 1.20.1, 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
- support for neoforge in addition to fabric
- support for forge (1.20.1 only)
- weather effects are less destructively replaced, sort of, allowing for better mod compatibility, in theory, sort of, perhaps.
Custom particles:
- customise any particle
- create new particles
- whitelist or blacklist biomes and blocks for particle spawning
- assign a custom tint or use the fog, water, or map color
- choose which textures are used
- choose whether the particle is translucent, opaque, or blended
- choose how the particle rotates
Effect improvements:
- fog effect, now called haze, has been made translucent and less dense, and is enabled by default
- rain is now more realistic, angled relative to your movement, appearing to point towards you when moving at high speeds
- particles scale down when hitting a block to reduce clipping through surfaces and ceilings
- particles fade by distance instead of a set animation, looking more consistent when moving around
- wind now varies by coordinates and shifts over time
Spawning improvements:
- particle density scales by speed to be more visually constant while moving quickly
- particles now only spawn above the player unless moving quickly (eg: falling or flying)
- cloud height particle spawn limit is fetched automatically
- splash particles now use the particle render distance
Mist (formerly ground fog), streaks, shrubs, ripples, and sound effects have not been ported from their v3 versions yet and are currently unconfigurable or missing.
02.07.2025 · 26 555 downloads
13.05.2025 · 244 055 downloads
30.03.2025 · 121 509 downloads
26.03.2025 · 160 569 downloads
15.03.2025 · 21 670 downloads
15.03.2025 · 1 024 downloads
15.03.2025 · 1 144 downloads
19.02.2025 · 171 590 downloads
added block tag wiki button to config
added global weather override option
fixed floats displaying truncated in config
updated ru_ru (courtesy of mpustovoi)
17.02.2025 · 5 494 downloads
13.01.2025 · 67 722 downloads
Update ru_ru (courtesy of mpustovoi)
06.01.2025 · 7 518 downloads
02.01.2025 · 421 725 downloads
fix dust particles
24.12.2024 · 19 791 downloads
backport provided by Riflusso
23.12.2024 · 20 726 downloads
update to 1.21.4
23.12.2024 · 3 330 513 downloads
23.12.2024 · 17 091 downloads
backport v3.0.5 to 1.19.4 / 1.20 / 1.20.1 versions
22.12.2024 · 13 749 downloads
22.12.2024 · 1 132 downloads
19.12.2024 · 4 098 downloads
18.12.2024 · 774 downloads
Add missing access widener entry to fabric mod json, fixing crash for some people.
18.12.2024 · 792 downloads
added rain opacity option
rain is now angled by its velocity
fixed particles becoming invisible at certain angles
updated ko_kr (courtesy of good7777865)
updated ru_ru (courtesy of mpustovoi)
removed singular particle types
25.09.2024 · 351 192 downloads
Backport to 1.20 (thanks Kawatt!)
Changes since v2.1.4:
- Better support for modded biomes and seasons
- configurable maximum amount of particles that can be spawned in at once
- Improved fog dithering by scaling fog particles with distance
- options for changing particle size
13.08.2024 · 295 843 downloads
Korean Translation ko_kr by @good7777865. Thanks!
12.08.2024 · 3 855 downloads
Ukrainian translation uk_ua by @Tarteroycc. Thanks!
10.07.2024 · 54 962 downloads
26.06.2024 · 8 220 downloads
25.06.2024 · 827 downloads
It is recommended to reset your config via modmenu for this update.
26.10.2023 · 493 195 downloads
08.07.2023 · 59 604 downloads
30.06.2023 · 5 524 downloads
fixed transparency issue with complementary reimagined 2.2
readded missing color config options
18.06.2023 · 38 585 downloads
update to 1.20.1 (also supports 1.19.4)
added configurable rotation and spawn velocity to snow particles
16.06.2023 · 246 downloads
particle rain v2.0.4 for mc1.19.4
16.06.2023 · 1 874 downloads
1.19.3, thanks shockz
23.06.2022 · 7 338 downloads