Early access / previews available via Ko-fi with a Golem Tier membership ↓

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Fresh Animations is a work in progress resource pack that gives an animation overhaul to the creatures in the default look of Minecraft. The aim is to make the mobs more dynamic and believable.
Animated mobs Graphic
Animated mobs list
**Version 1.0:**
Villager, Iron Golem, Witch, Vindicator, Evoker, Pillager, Ravager
**+ Version 1.1:**
Creeper, Zombie, Husk, Zombie Villager, Skeleton, Wither Skeleton, Illusioner
**+ Version 1.2:**
Pig, Wandering Trader, Phantom, Blaze
**+ Version 1.3:**
Enderman, Guardian, Elder Guardian, Spider, Cave Spider, Silverfish, Vex
**+ Version 1.4:**
Drowned, Stray
**+ Version 1.5:**
Sheep, Cow, Mooshroom, Chicken, Dolphin, Turtle, Llama, Trader Llama, Fox, Giant
**+ Version 1.6:**
Horse, Skeleton Horse, Zombie Horse, Donkey, Mule, Wolf, Ocelot, Cat, Parrot
**+ Version 1.7:**
Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin, Ghast, Strider, Magma Cube
**+ Version 1.8:**
Axolotl, Slime, Frog, Tadpole, Cod, Salmon, Tropical Fish, Pufferfish
**+ Version 1.9:**
Endermite, Shulker, Goat, Allay, Bee, Sniffer
**+ Version 1.9.1:**
Bogged
**+ Version 1.10:**
Bat, Snow Golem, Squid, Glow Squid, Happy Ghast
**+ More to come!**
Rabbit, Polar Bear, Panda, Armadillo, Camel, Breeze, Copper Golem, Creaking, Warden, Wither, Ender Dragon
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This resource pack is made possible with an OptiFine feature called custom entity models (CEM) to add new entity models and animations.
Entity Model Features and Entity Texture Features (EMF & ETF) can be used as an alternative to OptiFine.
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Fresh Animations Extensions are extra resource packs with additional features for Fresh Animations.
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If you ask a question that's already answered in the spoiler below, I will probably ignore it.
Frequently Asked Questions: ### Is Fresh Animations a mod or datapack? > Nope, Fresh Animations is just a resource pack! It does require OptiFine features to work, though. ### Is there a way to use Fresh Animations without OptiFine? > Fresh Animations requires OptiFine's Custom Entity Models (CEM) and CEM Animation features to work. > As an alternative to these features, I highly recommend *[Entity Model Features (EMF)](https://modrinth.com/mod/entity-model-features)* and *[Entity Texture Features (ETF)](https://modrinth.com/mod/entitytexturefeatures)*. ### When will the next update come out? > Whenever I feel happy with the new content. Please don't ask for a release date. > For those willing to pay, Golem Tier Ko-fi supporters get updates early. ### Why do some mobs have blank eyes and no new animations when I load the resource pack? > This means either that the required mods aren't being used, or there is a conflict with another mod. > - When using OptiFine make sure you install it correctly, and that Custom Entity Models is enabled. > The required OptiFine settings are: *Video Settings > Quality > Custom Entity Models: ON* > - When using EMF & ETF, it's likely a mod or resource pack conflict. First confirm it is by using only EMF, ETF and FA. > If the issue persists, reset your EMF settings. If it fixes it, try find the conflicting mod. > Otherwise you can ask for help on my Discord server. > - This can also happen with some 3rd party clients. ### Is Fresh Animations compatible with *this other resource pack*? > Probably not completely. Resource packs that only edit textures will probably be fine, but packs with entity models won't work as it would override FA's models and animations. > If a pack doesn't work, there may be an FA patch version available so check the pack's description or look it up on CurseForge or Modrinth. ### Is Fresh Animations compatible with *this mod*? > Some mods have issues with FA. There is a list of these mods on my Discord server, as well as a help channel for reporting and sorting through mod issues. > If you find an issue with a mod, consider reporting it via my Discord server. ### Can you add player animations? > I have started developing a Player Add-on for Fresh Animations, which is currently available on my [Ko-fi](https://ko-fi.com/freshlx) for Golem Tier members. It requires EMF & ETF as OptiFine doesn't support custom players. ### Why isn't *this mob* animated? Can you add it? > Not all the mobs are animated yet. New mobs animations will be added in major updates. > I work and add new animations at my own pace, so please refrain from requesting animations. ### Can you make a Bedrock port? > It's not as simple as porting it. To make a version that would work on Bedrock, I would have to start from scratch and it would end up being completely different. So that's not something I plan to do anytime soon. ### Why do some mobs have purple/black textures when I load the resource pack? > This is an OptiFine bug that can occur when the pack is loaded in. To solve this, you need to exit the game and re-launch it. ### The pack is warning me that it's made for another version of Minecraft. Which version should I get? > Any version of this pack should work mostly as intended in most game versions it's tagged with on CurseForge or Modrinth, as long as there's a version of OptiFine or EMF to run it. Don't worry about the version warning.\

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01.04.2026 · Modrinth
Recommended with Entity Model Features & Entity Texture Features.
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Опубліковані версії та оригінальні файли Modrinth.
01.04.2026 · 2 342 539 завантаження
Recommended with Entity Model Features & Entity Texture Features.
24.02.2026 · 5 911 616 завантаження
Recommended with Entity Model Features & Entity Texture Features.
19.12.2025 · 5 635 509 завантаження
Recommended with Entity Model Features & Entity Texture Features.
22.11.2025 · 1 230 733 завантаження
Recommended with Entity Model Features
30.08.2025 · 4 642 472 завантаження
Recommended with Entity Model Features
16.08.2025 · 287 443 завантаження
Thank you for over 60 million downloads!
Recommended with Entity Model Features
14.05.2025 · 1 570 736 завантаження
Thank you for over 50 million downloads!
Recommended with Entity Model Features: https://modrinth.com/mod/entity-model-features
18.12.2024 · 1 942 651 завантаження
Thank you for over 30 million downloads!
Recommended with Entity Model Features: https://modrinth.com/mod/entity-model-features
Alternatively, you can use OptiFine HD U J2 or newer (issues may occur): https://optifine.net/downloads
02.07.2024 · 12 255 136 завантаження
Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features
22.06.2024 · 361 330 завантаження
Thank you for over 19 million downloads!
Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features
22.02.2024 · 1 257 442 завантаження
Thank you for 15 million downloads!
Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features
17.07.2023 · 1 269 881 завантаження
Thank you for over 9 million downloads!
Built for 1.19.4 + OptiFine HD U I3 or newer; issues may occur in older versions.
https://optifine.net/downloads
The add-on pack has been split into separate 'extension' packs.
Fresh Animations Extensions has arrived! This is the new place for edits and add-ons for FA.
Links to community extensions can be found in the project description.
17.07.2023 · 1 172 482 завантаження
Thank you for over 8 million downloads!
Base Pack
Built for OptiFine HD U H9 and newer; issues may occur in older versions.
The Villager sleeping animation requires OptiFine HD U I1 or newer.
https://optifine.net/downloads
62 / 77 mobs complete
Added:
Slime:
- idle
- jump
- swimming
- squishier
- slightly different animations depending on size
Frog:
- idle (on land)
- idle (in water)
- swimming
- walking
- chasing (before attack)
- jump
Axolotl:
- idle (in water)
- idle (on land)
- swimming
- walking
- slightly different baby animations
Cod, Salmon, Tropical Fish, Pufferfish, Tadpole:
- idle
- swimming
- flopping (on land)
- varying sizes
- each type of fish has slightly different animations
Optifine part support:
- Added Support for Axolotl, Frog, Slime, Cod, Salmon, Tropical Fish, Pufferfish, Tadpole
- Added Support for Villager, Zombie Villager & Wandering Trader Brow parts
- Added Support for Villager, Zombie Villager & Wandering Trader Left and Right Brow parts
- Added Support for Vindicator, Pillager & Evoker Brow parts
Changes:
- Overhauled Villager, Wandering Trader:
- More complex face model
- More facial expressions/animations
- New novelty animations
- New sleeping animation (requires OptiFine HD U I1 or newer)
- Improved variability
- Improved walk, run, swim, idle
- Hurt animation
- Overhauled Vindicator, Pillager, Evoker:
- More complex face model
- More facial expressions/animations
- New novelty animations
- Improved variability
- Improved walk, run, swim, idle
- Hurt animation
- Tweaked Iron Golem
- Tweaked Ravager
- Tweaked Stray
- Tweaked Blaze
- Tweaked Magma Cube
- Tweaked Strider
- Tweaked Piglin, Piglin Brute, Zombie Piglin
- Tweaked Hoglin, Zoglin
- Tweaked Sheep
- Tweaked Cow, Mooshroom
- Tweaked Pig
- Tweaked Chicken
- Tweaked Fox
- Tweaked Cat, Ocelot
- Tweaked Parrot
- Tweaked Turtle
- Tweaked Creeper
- Tweaked Zombie, Husk, Drowned
- Improved Horse, Skeleton Horse, Zombie Horse, Horse Armor
- Improved Donkey, Mule
- Imporved Llama, Trader Llama (+ new stotting animation)
- Improved Wolf (+ new walking animation)
- Improved Spider, Cave Spider
- Improved Vex
- Improved Dolphin
- Improved eyes rig for many mobs
- Other various adjustments
Fixes:
- Fixed Cave Spider body position when ridden
- Fixed Skeleton legs when aiming and riding
- Fixed animation speed when ridden for Horse, Skeleton Horse, Zombie Horse, Horse Armor, Donkey, Mule
- Other various fixes
Full Release Changes:
- Fixed Wolf ears
- Fixed pufferfish scale
- Fixed Chicken riding pose
- Gave eyelids a separate area in the texture
- Smoothed Hoglin running transition
- Added Hoglin ears flick
- Updated slime
- Fixed Frog swimming
- Fixed Evoker head yaw
- Fixed Cave Spider parts
- Fixed Husk & Drowned parts
- Adjusted positions of Blaze parts
- Removed Iron Golem emissive
- Added left and right eyebrow part support for Villager, Zombie Villager & Wandering Trader
Extensions
The add-on pack has been split into separate 'extension' packs.
Fresh Animations Extensions has arrived! This is the new place for edits and add-ons for FA.
Extensions currently available for FA 1.8:
- Creeper Edit 1.0
- Details Add-on 1.0
- Emissive Add-on 1.0
- Quivers Add-on 1.0
- Slamacow Add-on 1.0
- Spider Edit 1.0
- All Extensions 1.0
Links to community extensions can be found in the project's description.
17.07.2023 · 151 993 завантаження
Thank you for almost 7 million downloads!
Base Pack
This pack is built for OptiFine HD U H9 and newer; issues may occur in older versions.
For older versions, use the Alternative version.
Added:
Piglin:
- Idle
- Walking
- Melee Charging
- Attack
- Inspecting gold (when bartering)
- Animated nose
- Different baby animations
Piglin Brute:
- Idle
- Sometimes looks around with caution
- Walking
- Charging
- Attack
- Animated nose
Zombified Piglin:
- Idle
- Walking/running
- Attack
- Different baby animations
Hoglin/Zoglin:
- Idle
- Sometimes sniffs the air
- Walking
- Running (when being hunted)
- Attack
Strider:
- Idle
- Sometimes shakes its head
- Walking (in lava and on land)
- Running (when boosted with warped fungus on a stick)
- Animated eyes
Ghast:
- Idle
- Sometimes appears to propel itself like a jellyfish
- Moving
Magma Cube:
- Idle
- Jump
- slightly different animations depending on size
Others:
- Creeper Charge
- Pig Saddle
- Strider Saddle
- Drowned Outer
- Stray Outer
- Horse Armor
Optifine part support:
- Added Support for most parts for Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin, Strider, Ghast, Magma Cube
- Added Support for most parts for Creeper Charge, Pig Saddle, Strider Saddle, Drowned Outer, Stray Outer, Horse Armor
Changes:
- Overhauled Iron Golem
- Overhauled Husk
- Overhauled Creeper running animation (when scared by a cat)
- Made Pig, Fox, Wolf, Llama and Trader Llama snout transitions smoother
- Chickens now occasionally peck the ground
- Tweaked Pig slightly
- Tweaked Sheep slightly
- Tweaked Cow and Mooshroom slightly
- Tweaked Chicken slightly
- Tweaked Zombie slightly
- Tweaked Wolf slightly
- Tweaked Creeper slightly
- Tweaked Enderman slightly
- Tweaked Blaze slightly
- Tweaked Villager slightly
- Tweaked Iron Golem shadow size
- Tweaked Elder Guardian shadow size
- Tweaked Spider and Cave Spider death slightly
- Tweaked Turtle slightly; it tilts when moving up/down
- Tweaked many mobs to use scale for baby variants
- Tweaked mobs to use scale for baby variants:
cat, chicken, cow, drowned, fox, husk, mooshroom, ocelot, pig, sheep, villager, wolf, zombie, zombie villager
- Tweaked mobs to use parameter is_sitting:
cat, fox, parrot, wolf
- Tweaked mobs to use parameter is_aggressive:
enderman, skeleton, wolf, iron golem
- A stray cat's tail is no longer raised
- Removed Drowned and Stray overlay textures
- Other various adjustments
Fixes:
- Chicken head when looking up/down
- Chicken shadow not rendering
- Fixed Turtle belly always rendering
- Fixed Pillager arms
- Fixed Skeleton when aiming
- Fixed Parrot when sitting on the player's shoulder
- Other various fixes
Add-On Pack
This pack includes some extra features for Fresh Animations. Feel free to edit its content for your personal use.
Changes:
Optifine Animations:
- Added blinking animations for Strider, Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin
- Tweaked blinking animations for villagers and illagers
- Updated creeper blink to match the new texture
Optifine Parts:
- Added Bart sleeves and bowtie overlay
- Not supported in 1.18.0 or 1.17.x
Other:
- Updated alternate creeper texture
17.07.2023 · 9 530 завантаження
Base Pack
This pack is built for Minecraft 1.18.2 and OptiFine HD U H7. Intended functionality isn't guaranteed in other versions.
Changes:
- Variation idle animations to many older mobs
- Parrot dance timing will now differ depending on position in the world
- Wolf laying down timing will now differ depending on position in the world
- Cat paw lick timing will now differ depending on position in the world
- Minor adjustments to some code
Fixes:
- Parrot dance legs disconnected
- Fox body rotation
- Other various fixes
Add-On Pack:
This version supports the Add-on version 1.6.
17.07.2023 · 163 170 завантаження
Thank you for over 5 million downloads!
Base Pack
This pack is built for 1.18.x and currently doesn't work in 1.17.x and 1.18.0
An alternative version ( FreshAnimations_v1.6_Alt.zip ) is available for those versions
Added:
Horse, Skeleton Horse, Zombie Horse:
- Idle
- Walking
- Galloping/Cantering
- Jumping/Rearing
- Swimming
- Currently does not support armour
Donkey, Mule:
- Similar to Horse
- Idle
- Walking
- Galloping/Cantering
- Jumping/Rearing
- Swimming
Wolf:
- Idle
- Walking
- Running
- Swimming
- Sitting Pose
- Sometimes lays down when in sitting mode
- Tamed wolf tail wagging at max health
Ocelot:
- Idle
- Walking
- Running
- Sneaking
- Swimming
Cat:
- Similar to Ocelot
- Idle
- Walking
- Running
- Sneaking
- Swimming
- Sitting Pose
- Occasionally licks paw when sitting
- Raised tail at max health
Parrot:
- Idle
- Standing
- Sitting
- Flying
- Walking
- Dancing
Optifine part support:
- This pack now allows addons to alter any entity model without overriding its animations.
- You can find a list of the possible parts in my Discord server
- Not supported in 1.17.x or 1.18.0. Use the alternative download to use this pack in those versions.
Changes:
- Major improvements to Phantom
- Major improvements to Ravager
- Tweaked baby pig animations
- Tweaked sheep eating pose and made general improvements to other sheep animations
- Tweaked Iron Golem slightly
- Tweaked Guardian and Elder Guardian slightly
- Tweaked Turtle slightly
- Tweaked Cow and Mooshroom slightly
- Tweaked Chicken slightly
- Spider model has extra jaw model for addon textures
- Removed overlays from some models to prevent clashes with other resource packs
- Moved emissive textures to the add-on to prevent clashes with other resource packs
- Separated Iron Golem vines overlay model into part models in the add-on
- Separated Llama/Trader Llama 3D chest latches into a part in the add-on
- Separated Wandering Trader 3D pouches into a part in the add-on
- Other various adjustments
Fixes:
- Dark green left eye on desert Villager Zombies
- Wither Skeletons will now aim a bow properly
- Other various fixes
Add-On Pack
This pack includes some extra features for Fresh Animations. Feel free to edit its content for your personal preference.
Changes:
OptiFine Animations:
- Added blinking animations for Horses, Donkey, Mule, Wolf, Ocelot, Cat, Parrot
OptiFine Parts:
- Added stray quiver model
- Added improved spider
- Added improved cave spider
- Added golem vines overlay model
- Added trader pouches model
- Added llama chest latches
- Added trader llama chest latches
- Added donkey chest latches
- Added mule chest latches
- Not supported in 1.17.x or 1.18.0
Other:
- Emissive textures for Iron Golem, Drowned and Stray moved from the base pack to the addon
- Spider and Cave Spider textures to work with the part models
- Iron Golem without vines texture to work with the part models
- Removed add_on-OPTIONS.txt from the pack
17.07.2023 · 47 730 завантаження
Added CEM for Villager, Iron Golem, Witch, Ravager, Pillager, Vindicator, Evoker.