A Mod that adds villages with Pokemon Village/City variants - Originally made for the Brocraft server. This will spawn in a variety of structures within the villages as well. We are planning on adding rare structures!
Brocraft Cobblemon Additions is a Minecraft Mod that enhances your gameplay experience by replacing the traditional village structures with unique, custom-built structures inspired by the Cobblemon universe. This mod is designed to integrate seamlessly with existing Cobblemon features, providing a fresh take on village exploration.
SUPPORT AND COMMUNITY DISCORD: Feel free to join our discord!
Annoucements and details for the mod will be posted in our discord!
If you enjoy this project and want to help support its development, consider becoming a patron! By joining my Patreon, you’ll get access to exclusive content, early releases, and be part of a growing community of dedicated players.
I hope you enjoy what you find in your adventures!
.zip file into the Datapacks folder of your Minecraft installation/world.[ETF] Entity Texture Features version 6.2.5(optional - only needed if you use the cobblefolk datapack)
it is also recommended that you use the cobblefolk datapack that comes with the cobbletowns mod for the best immersion (Look on the cobblemon discord in the cobbletowns support channel for the current functioning version)
This mod features multiple structure pools, including:
This mod is licensed under the ARR License.
Do not re-upload this mod
Optional
Required
Условия использования, изменения и распространения этого товара.
19.03.2026 · Modrinth
Requires Cobblemon 1.7.3+1.21.1 (updated from 1.7.0).
A fully realized Fairy-type village has been added with a complete structure set:
- The Petalwake Pavilion — large center building
- Sugarblossom Bakery — mid-tier community building
- 11 residential structures (Blossomveil Manor, Charmglade House, Glimmerfern Lodge, Honeyblush Haven, Luminelle Cottage, Moonpetal Cottage, Pixie Lantern House, Rosequartz...
Скриншоты и изображения из оригинальной страницы Modrinth.










Опубликованные версии и оригинальные файлы Modrinth.
19.03.2026 · 919 571 загрузки
Requires Cobblemon 1.7.3+1.21.1 (updated from 1.7.0).
A fully realized Fairy-type village has been added with a complete structure set:
- The Petalwake Pavilion — large center building
- Sugarblossom Bakery — mid-tier community building
- 11 residential structures (Blossomveil Manor, Charmglade House, Glimmerfern Lodge, Honeyblush Haven, Luminelle Cottage, Moonpetal Cottage, Pixie Lantern House, Rosequartz Retreat, Starbloom Residence, Sylveon's Ribbon Rest, Whisperwind House)
- Fairy-specific road paths (straight, curved, T-joint, crossroads)
- Biome tag support for automatic placement in Fairy-type biomes
structures/ subdirectoryA large cast of NPCs has been added, all with custom player skins and full Cobblemon dialogue trees:
Season 1 Player NPCs (15 players): broconutpie, darkwolverine, dragoon217, fishingninja25, indeanajowns, ironboundjam03, joltthewolf, kaydenbreak, kuyajaedan, sakuyahimevt, strikebyte, teddycheese, terrablast98, xxmoonflowerxx1, and more
Receptionists: Nurse Joy (Pokécenter), Silverpine Lodge receptionist (×2 variants), Wyrm's Rest receptionist — all with location-specific dialogue
Staff NPCs: fishingninja25, ironboundjam03, kaydenbreak, strikebyte, rhett (architect)
Patreon NPCs: dragoon217, kuyajaedan
New structure-placed spawners added for horse-type Pokémon:
- Ponyta, Rapidash, Alolan Ponyta, Alolan Rapidash
- Blitzle, Zebstrika
- Mudbray, Mudsdale
dungeon across Pokécenter, Silverpine Lodge, and Wyrm's RestMinecraft: 1.21.1 | Fabric Loader: ≥ 0.16.14 | Cobblemon: 1.7.3+1.21.1
15.01.2026 · 1 520 933 загрузки
Minecraft 1.21.1 | Fabric | Cobblemon 1.7.1+
The next major BCA update is here, and it’s a big one.
This release introduces the first fully biome-specific village set, expands NPC systems, and adds a brand-new way Pokémon appear in the world — all backed by major under-the-hood tooling improvements.
BCA now features custom Ice biome villages, built from the ground up to feel distinct, immersive, and alive.
These villages are not reskins — they’re a fully separate biome identity and set the foundation for future biome-specific expansions.
NPCs are officially entering the world of BCA.
As future updates roll out, you’ll encounter more NPCs naturally throughout villages and structures.
The world is getting more alive.
DecoMon are Pokémon that:
- Belong to other people (NPC-owned or ambient)
- Do not behave like wild encounters
- Can be scanned to register in your Pokédex
- Exist primarily to add life, realism, and world flavor
Examples include Pokémon like Chansey or Happiny appearing naturally in villages and buildings.
You’ll be seeing a lot more of these over time.
This update also introduces tooling that massively improves stability and future development.
➡️ This means fewer broken structures, fewer crashes, and cleaner releases going forward.
en_us.json)Since Commit: Painting Resize (07fa6b9)
This release lays the groundwork for:
- More biome-specific villages
- Expanded NPC roles and interactions
- Legendary & gym structures
- A more immersive, living Cobblemon world
As always — thank you to everyone testing, reporting issues, and helping shape BCA.
More to come. ❄️🧭
— Strikebyte
06.12.2025 · 2 774 767 загрузки
Hopefully this will be the final hotfix for 4.1.x
This update fixes the issues with several jigsaw blocks that were stopping berries from spawning. Had to update several things on the dev server.
Enjoy the update!
03.12.2025 · 15 625 загрузки
downgraded painting sizes due to hardware limitations
fixed more broken loot tables (hopefully the last time)
fixed a few other errors and bugs.
29.11.2025 · 30 639 загрузки
Hello Trainers!
Version 4.1.4 is now ready — the next biome-specific update in our type-themed release cycle! This update focuses on Fighting-type Pokémon, delivering new structures, new workers, visual enhancements, and long-requested quality-of-life additions.
This update introduces brand-new Fighting-aligned village variants across the following biomes:
These bring new designs, layouts, decorations, and structural themes tied to the Fighting aesthetic.
A full set of custom BCA-themed paintings has been added to enrich builds and structures.
We’ve completely rebuilt the loot tables across all structures — improving balance, variety, and mod-integration support.
This rework also includes:
- Fixes for missing loot tables
- Better item variety based on structure type
- Cleaner fallback behavior for optional mod items
A brand-new NPC worker now appears in updated settlements, allowing players to exchange currencies directly in-game. Perfect for Cobbledollars and upcoming economic systems.
The farmers market has been refreshed with updated workers, better structure integration, and more thematic personalities for each stall.
Custom structures will now correctly reflect Cobblemon’s spawn rules, meaning:
- Pokémon that match the biome and structure theme can spawn naturally
- Improved thematic consistency (Fighting villages → Fighting-adjacent Pokémon, etc.)
- Better synergy with Cobblemon’s own world-gen systems
We’re already preparing the seasonal Winter Update, featuring snowy biome expansions, holiday touches, and further biome-specific progress.
Want to support development, get early access, and help shape future updates?
Join the Patreon here:
https://www.patreon.com/strikebyte
Thank you to our amazing Patrons and supporters — your feedback, encouragement, and excitement make all of this possible.
Even bigger updates, gym systems, and legendary structures are on the way!
— The BCA Team
31.10.2025 · 375 816 загрузки
The Halloween Town Update marks a major milestone for BCA — introducing the first biome-specific town variation and the foundation for future biome-based expansions.
This version brings atmospheric Halloween flair, smoother structure generation, and several important performance and stability improvements.
(All integrations are optional — no crashes if mods are missing.)
Developed by Strikebyte
Part of the Brocraft Cobblemon Additions Project
Thank you to all patrons and community members who continue to support the project — your feedback makes each update possible!
21.09.2025 · 820 762 загрузки
Changes:
- World gen
- Towns should now not stack on top of eachother and should be MUCH smoother. Some world gen problems may persist, so please report back on problems that you are able to see and find
- the lodge now spawns connected to land and does not spawn suspended in the air.
- New Structure!
- The academy drops into the mod! This is a location that in the future, you will be able to find a library full of all sorts of cobblemon lore and information!
- loot table balancing!
- Loot tables have been heavily balanced. there are now far fewer items in chests and barrels. In the future if people are still saying that there is too much loot in the different villages, we will then cut down the number of chests per village. We will probably do this anyway as there are way to many chests and barrels in a few of the builds.
- Cobbledollars only going forward until we figure out a workaround to intelligently determine how to use one or the other.
21.09.2025 · 768 загрузки
02.08.2025 · 103 915 загрузки
This version is compatible with Cobbledollars!
📢 BCA 3.9.2 is LIVE!
Hello @everyone!
It’s time to officially launch Brocraft Cobblemon Additions v3.9.2! 🎉
You might be wondering — why the jump from 3.8.1 straight to 3.9.2?
That’s because all intermediate builds were seen and tested by our Patrons — what you’re getting today is the most stable, cleaned-up version yet, skipping the buggy in-between builds!
We’ve officially transitioned from a datapack to a full mod!
No more installation headaches — just drop it into your mods/ folder and you’re good to go. Updates will be easier from here on out, especially for launcher users.
The first four themed loot pools have been added:
- 🥘 kitchen
- 🛋️ sitting_room
- 🛏️ bedroom
- 🪜 attic
Expect many more to come in future updates, including:
- 🔧 Workshop loot pool
- 🌿 Gardener’s loot pool (potential integration with Farmer’s Delight?)
- ⛏️ Toolsmith & Miner loot pools
- 🧊 Refrigerator loot (ice, meats, etc.)
- 🐣 Easter egg loot (what will it have? where will it be? 👀)
Balancing these loot pools is a HUGE priority — and your input matters.
Please read through the list of notes below and join the thread attached to this post to share your own thoughts!
These are my dev notes from testing the loot — what do you agree/disagree with?
- Lucky Egg is too common in kitchen chests
- Kitchen loot needs more *usable* food, and less filler
- Random item counts (up to 8) should be added for realism
- Loaded Dice & Metal Coat appear too often in sitting room
- Remove raw meats, use cooked versions
- Add Glowstone Dust & redstone components to attic
- Charcoal too common in kitchen; more coal instead
- Apples (esp. Applin Apples) appear too often
- Bottle o' Enchanting should be common across all loot types
- Add upgrade items for Sophisticated Backpacks
- Warp Scrolls too common — add more Return Scrolls and Warp Dust instead
- Consider integrating Farmer’s Delight for better kitchen loot?
- Regular backpacks show up too often — tone down their frequency
- Held items (type-specific) show up way too much
- Sophisticated backpacks should have their own loot tables
- XP Candies might need rarity tuning (especially M/L/XL)
- Add more redstone parts to attic (repeaters, pistons, etc.)
- Dusk & Quick Balls can be slightly more common
- Lanterns should be more prevalent
✅ Let’s shape these loot tables together. I'm watching the thread — I really want to polish this system and your insights will directly influence the next patch.
We now include optional loot for:
- Sophisticated Backpacks
- Traveler’s Backpack
- Waystones
These mods are fully optional — if they aren’t installed, nothing breaks. But if they are, you’ll find items from those mods appearing in loot chests! 🔄
Remember that post in #sneak-peeks?
🔥 We’re sitting at 51 fire reactions — once we hit 75, I’ll post the first dungeon sneak peek 👀
Go drop a 🔥 if you haven't yet and help us unlock the next content reveal!
Thank you all again for your continued support and feedback. We’ve got a lot coming down the pipeline, and I can’t wait to show you what’s next.
Let’s make something awesome — together. 💪
— Strikebyte
02.08.2025 · 2 784 загрузки
📢 BCA 3.9.2 is LIVE!
Hello @everyone!
It’s time to officially launch Brocraft Cobblemon Additions v3.9.2! 🎉
You might be wondering — why the jump from 3.8.1 straight to 3.9.2?
That’s because all intermediate builds were seen and tested by our Patrons — what you’re getting today is the most stable, cleaned-up version yet, skipping the buggy in-between builds!
We’ve officially transitioned from a datapack to a full mod!
No more installation headaches — just drop it into your mods/ folder and you’re good to go. Updates will be easier from here on out, especially for launcher users.
The first four themed loot pools have been added:
- 🥘 kitchen
- 🛋️ sitting_room
- 🛏️ bedroom
- 🪜 attic
Expect many more to come in future updates, including:
- 🔧 Workshop loot pool
- 🌿 Gardener’s loot pool (potential integration with Farmer’s Delight?)
- ⛏️ Toolsmith & Miner loot pools
- 🧊 Refrigerator loot (ice, meats, etc.)
- 🐣 Easter egg loot (what will it have? where will it be? 👀)
Balancing these loot pools is a HUGE priority — and your input matters.
Please read through the list of notes below and join the thread attached to this post to share your own thoughts!
These are my dev notes from testing the loot — what do you agree/disagree with?
- Lucky Egg is too common in kitchen chests
- Kitchen loot needs more *usable* food, and less filler
- Random item counts (up to 8) should be added for realism
- Loaded Dice & Metal Coat appear too often in sitting room
- Remove raw meats, use cooked versions
- Add Glowstone Dust & redstone components to attic
- Charcoal too common in kitchen; more coal instead
- Apples (esp. Applin Apples) appear too often
- Bottle o' Enchanting should be common across all loot types
- Add upgrade items for Sophisticated Backpacks
- Warp Scrolls too common — add more Return Scrolls and Warp Dust instead
- Consider integrating Farmer’s Delight for better kitchen loot?
- Regular backpacks show up too often — tone down their frequency
- Held items (type-specific) show up way too much
- Sophisticated backpacks should have their own loot tables
- XP Candies might need rarity tuning (especially M/L/XL)
- Add more redstone parts to attic (repeaters, pistons, etc.)
- Dusk & Quick Balls can be slightly more common
- Lanterns should be more prevalent
✅ Let’s shape these loot tables together. I'm watching the thread — I really want to polish this system and your insights will directly influence the next patch.
We now include optional loot for:
- Sophisticated Backpacks
- Traveler’s Backpack
- Waystones
These mods are fully optional — if they aren’t installed, nothing breaks. But if they are, you’ll find items from those mods appearing in loot chests! 🔄
Remember that post in #sneak-peeks?
🔥 We’re sitting at 51 fire reactions — once we hit 75, I’ll post the first dungeon sneak peek 👀
Go drop a 🔥 if you haven't yet and help us unlock the next content reveal!
Thank you all again for your continued support and feedback. We’ve got a lot coming down the pipeline, and I can’t wait to show you what’s next.
Let’s make something awesome — together. 💪
— Strikebyte
01.07.2025 · 128 960 загрузки
Alright! Inline with what has been announced most recently, Here is what the Patrons have had their hands on for the last little while. this version is NOT compatible with cobbledollars and sticks true to the relic coin currency.
Other items to look for:
New Structures!
- The Lodge
- several new houses
01.07.2025 · 232 087 загрузки
In line with what was recently announced, here is what the patrons have had for the last little while! This specific version is compatible with cobbledollars! Eventually when we relase the full mod version (hopefully after the next update) we will only need the one version and it will actively check if you have cobbledollars installed. In the meantime, here is a version that incorporates cobblemerchants!
also:
New center structure! The Lodge!
a few other village structures.
07.04.2025 · 328 189 загрузки
Better rewards and more consistent item distribution.
🔮 Added CobbleGacha Support
Thanks again for helping us hit 250K downloads! 🙌
More updates on the way!
03.03.2025 · 187 045 загрузки
after putting out the last update it was brought to my attention that there were a lot of errors in the last version. specifically that there was a lot of decor missing due to when I restructured the pack. this has now been fixed (There is still one instance of bca:general_decort missing that I am hunting down)
01.03.2025 · 25 889 загрузки
🚨 This will be the last update for the General Edition until the Community Edition is fully polished and ready.
🚨 A Cobbledollars version may be released at some point, but no guarantees.
⚡ Want to experience future updates early? Join the Cobblemon Additions Patreon Community!
🔗 Join Now!
Thank you all for your support—I couldn’t have gotten this far without you! 🚀
01.03.2025 · 1 518 загрузки
/locate structure bca:villages → Finds the nearest village./locate structure bca:village/small/locate structure bca:village/mid/locate structure bca:village/largepgsql
Copy
Edit
- Example: BCA-Datapack-3.3_C1.4.0_M1.21.1.zip
- On Modrinth, only the mod version will be displayed (e.g., 3.2).
17.02.2025 · 80 819 загрузки
For those still on Cobblemon 1.5.2 (minecraft 1.20.1), I’ve released a new update ensuring full compatibility! If you’ve been waiting to update, now’s the perfect time to jump back in and explore. (this is for you guys on star academy too!)
18.01.2025 · 82 053 загрузки
Cobblemon Additions Datapack Changelog
Version 3.1
🆕 Versioning Update
Compatibility First: The new versioning schema aligns with the Cobblemon version (1.6), making it easy to identify compatibility at a glance.
🔧 Tweaks and Adjustments
Shopkeeper Balance: Adjusted trades to better balance gameplay and create a more seamless experience for players.
This update emphasizes compatibility and usability, ensuring smooth integration with Cobblemon 1.6. Thank you for being a part of this growing community! Your feedback makes all the difference. 🐾
17.01.2025 · 1 165 загрузки
13.01.2025 · 8 990 загрузки
This update focuses on refining the experience, fixing issues, and adding new content to enhance gameplay. Let us know your thoughts, and enjoy the update!
26.12.2024 · 9 191 загрузки
Cobblemon Additions Datapack v1.0.3 Changelog
General Updates:
- Compatibility Updates:
- Fully updated to work seamlessly with Minecraft 1.21.1.
- Enhanced compatibility with Cobblemon 1.6, ensuring smoother integration with the latest features and mechanics.
New Features:
- Waystone Functionality:
- Villages now include waystones, making navigation and fast travel between your custom villages more accessible.
Improvements:
- Larger Villages:
- Villages that generate now feature expanded layouts, offering more space and a more immersive experience.
We’re committed to refining and expanding the Cobblemon experience—thank you for your continued support!
30.11.2024 · 37 301 загрузки
21.11.2024 · 1 677 загрузки
First release! see the description!
Couple of things missing that will come in next update:
- decorations
- lamp posts
- rare structures
- berries in some places
- larger towns
- etc